// // Copyright (c) ZeroC, Inc. All rights reserved. // #ifndef ICE_PLUGIN_MANAGER_I_H #define ICE_PLUGIN_MANAGER_I_H #include #include #include #include #include #include #include namespace Ice { typedef Ice::Plugin* (*PluginFactory)(const ::Ice::CommunicatorPtr&, const std::string&, const ::Ice::StringSeq&); class PluginManagerI : public PluginManager, public IceUtil::Mutex { public: static void registerPluginFactory(const std::string&, PluginFactory, bool); virtual void initializePlugins(); virtual StringSeq getPlugins() ICE_NOEXCEPT; virtual PluginPtr getPlugin(const std::string&); virtual void addPlugin(const std::string&, const PluginPtr&); virtual void destroy() ICE_NOEXCEPT; PluginManagerI(const CommunicatorPtr&, const IceInternal::DynamicLibraryListPtr&); private: friend class IceInternal::Instance; void loadPlugins(int&, const char*[]); void loadPlugin(const std::string&, const std::string&, StringSeq&); PluginPtr findPlugin(const std::string&) const; CommunicatorPtr _communicator; IceInternal::DynamicLibraryListPtr _libraries; struct PluginInfo { std::string name; PluginPtr plugin; }; typedef std::vector PluginInfoList; PluginInfoList _plugins; bool _initialized; static const char * const _kindOfObject; }; typedef IceUtil::Handle PluginManagerIPtr; } #endif