// ********************************************************************** // // Copyright (c) 2003-2005 ZeroC, Inc. All rights reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ********************************************************************** #ifndef ICE_OBJECT_ADAPTER_I_H #define ICE_OBJECT_ADAPTER_I_H #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace Ice { class ObjectAdapterI; typedef IceUtil::Handle ObjectAdapterIPtr; class ObjectAdapterI : public ObjectAdapter, public IceUtil::Monitor { public: virtual std::string getName() const; virtual CommunicatorPtr getCommunicator() const; virtual void activate(); virtual void hold(); virtual void waitForHold(); virtual void deactivate(); virtual void waitForDeactivate(); virtual ObjectPrx add(const ObjectPtr&, const Identity&); virtual ObjectPrx addFacet(const ObjectPtr&, const Identity&, const std::string&); virtual ObjectPrx addWithUUID(const ObjectPtr&); virtual ObjectPrx addFacetWithUUID(const ObjectPtr&, const std::string&); virtual ObjectPtr remove(const Identity&); virtual ObjectPtr removeFacet(const Identity&, const std::string&); virtual FacetMap removeAllFacets(const Identity&); virtual ObjectPtr find(const Identity&) const; virtual ObjectPtr findFacet(const Identity&, const std::string&) const; virtual FacetMap findAllFacets(const Identity&) const; virtual ObjectPtr findByProxy(const ObjectPrx&) const; virtual void addServantLocator(const ServantLocatorPtr&, const std::string&); virtual ServantLocatorPtr findServantLocator(const std::string&) const; virtual ObjectPrx createProxy(const Identity&) const; virtual ObjectPrx createDirectProxy(const Identity&) const; virtual ObjectPrx createIndirectProxy(const Identity&) const; virtual ObjectPrx createReverseProxy(const Identity&) const; virtual void addRouter(const RouterPrx&); virtual void removeRouter(const RouterPrx&); virtual void setLocator(const LocatorPrx&); // virtual LocatorPrx getLocator() const; bool isLocal(const ObjectPrx&) const; void flushBatchRequests(); void incDirectCount(); void decDirectCount(); IceInternal::ThreadPoolPtr getThreadPool() const; IceInternal::ServantManagerPtr getServantManager() const; private: ObjectAdapterI(const IceInternal::InstancePtr&, const CommunicatorPtr&, const std::string&, const std::string&); virtual ~ObjectAdapterI(); friend class IceInternal::ObjectAdapterFactory; ObjectPrx newProxy(const Identity&, const std::string&) const; ObjectPrx newDirectProxy(const Identity&, const std::string&) const; ObjectPrx newIndirectProxy(const Identity&, const std::string&, const std::string&) const; void checkForDeactivation() const; static void checkIdentity(const Identity&); std::vector parseEndpoints(const std::string&) const; bool _deactivated; IceInternal::InstancePtr _instance; CommunicatorPtr _communicator; IceInternal::ThreadPoolPtr _threadPool; IceInternal::ServantManagerPtr _servantManager; bool _printAdapterReadyDone; const std::string _name; const std::string _id; const std::string _replicaGroupId; std::vector _incomingConnectionFactories; std::vector _routerEndpoints; std::vector _routerInfos; std::vector _publishedEndpoints; IceInternal::LocatorInfoPtr _locatorInfo; int _directCount; // The number of direct proxies dispatching on this object adapter. bool _waitForDeactivate; class ProcessI : public Process { public: ProcessI(const CommunicatorPtr&); virtual void shutdown(const Current&); virtual void writeMessage(const std::string&, Int, const Current&); private: const CommunicatorPtr _communicator; }; }; } #endif