// ********************************************************************** // // Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ********************************************************************** #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifdef _WIN32 # include #else # include #endif #ifdef __BCPLUSPLUS__ # include #endif using namespace std; using namespace Ice; using namespace IceInternal; string Ice::ObjectAdapterI::_propertyPrefix = "Ice.OA."; string Ice::ObjectAdapterI::getName() const { // // No mutex lock necessary, _name is immutable. // return _noConfig ? string("") : _name; } CommunicatorPtr Ice::ObjectAdapterI::getCommunicator() const { IceUtil::Monitor::Lock sync(*this); checkForDeactivation(); return _communicator; } void Ice::ObjectAdapterI::activate() { LocatorInfoPtr locatorInfo; bool registerProcess = false; bool printAdapterReady = false; { IceUtil::Monitor::Lock sync(*this); checkForDeactivation(); // // If the one off initializations of the adapter are already // done, we just need to activate the incoming connection // factories and we're done. // if(_activateOneOffDone) { for_each(_incomingConnectionFactories.begin(), _incomingConnectionFactories.end(), Ice::voidMemFun(&IncomingConnectionFactory::activate)); return; } // // One off initializations of the adapter: update the locator // registry and print the "adapter ready" message. We set the // _waitForActivate flag to prevent deactivation from other // threads while these one off initializations are done. // _waitForActivate = true; locatorInfo = _locatorInfo; if(!_noConfig) { PropertiesPtr properties = _instance->initializationData().properties; printAdapterReady = properties->getPropertyAsInt("Ice.PrintAdapterReady") > 0; // // DEPREACTED PROPERTY: Remove extra code in future release // registerProcess = properties->getPropertyAsIntWithDefault(_propertyPrefix + _name + ".RegisterProcess", properties->getPropertyAsInt(_name + ".RegisterProcess")) > 0; } } try { Ice::Identity dummy; dummy.name = "dummy"; updateLocatorRegistry(locatorInfo, createDirectProxy(dummy), registerProcess); } catch(const Ice::LocalException&) { // // If we couldn't update the locator registry, we let the // exception go through and don't activate the adapter to // allow to user code to retry activating the adapter // later. // { IceUtil::Monitor::Lock sync(*this); _waitForActivate = false; notifyAll(); } throw; } if(printAdapterReady) { cout << _name << " ready" << endl; } { IceUtil::Monitor::Lock sync(*this); assert(!_deactivated); // Not possible if _waitForActivate = true; // // Signal threads waiting for the activation. // _waitForActivate = false; notifyAll(); _activateOneOffDone = true; for_each(_incomingConnectionFactories.begin(), _incomingConnectionFactories.end(), Ice::voidMemFun(&IncomingConnectionFactory::activate)); } } void Ice::ObjectAdapterI::hold() { IceUtil::Monitor::Lock sync(*this); checkForDeactivation(); for_each(_incomingConnectionFactories.begin(), _incomingConnectionFactories.end(), Ice::voidMemFun(&IncomingConnectionFactory::hold)); } void Ice::ObjectAdapterI::waitForHold() { IceUtil::Monitor::Lock sync(*this); checkForDeactivation(); for_each(_incomingConnectionFactories.begin(), _incomingConnectionFactories.end(), Ice::constVoidMemFun(&IncomingConnectionFactory::waitUntilHolding)); } void Ice::ObjectAdapterI::deactivate() { vector incomingConnectionFactories; OutgoingConnectionFactoryPtr outgoingConnectionFactory; LocatorInfoPtr locatorInfo; { IceUtil::Monitor::Lock sync(*this); // // Ignore deactivation requests if the object adapter has already // been deactivated. // if(_deactivated) { return; } // // Wait for activation to complete. This is necessary to not // get out of order locator updates. // while(_waitForActivate) { wait(); } if(_routerInfo) { // // Remove entry from the router manager. // _instance->routerManager()->erase(_routerInfo->getRouter()); // // Clear this object adapter with the router. // _routerInfo->setAdapter(0); } incomingConnectionFactories = _incomingConnectionFactories; outgoingConnectionFactory = _instance->outgoingConnectionFactory(); locatorInfo = _locatorInfo; _deactivated = true; notifyAll(); } try { updateLocatorRegistry(locatorInfo, 0, false); } catch(const Ice::LocalException&) { // // We can't throw exceptions in deactivate so we ignore // failures to update the locator registry. // } // // Must be called outside the thread synchronization, because // Connection::destroy() might block when sending a CloseConnection // message. // for_each(incomingConnectionFactories.begin(), incomingConnectionFactories.end(), Ice::voidMemFun(&IncomingConnectionFactory::destroy)); // // Must be called outside the thread synchronization, because // changing the object adapter might block if there are still // requests being dispatched. // outgoingConnectionFactory->removeAdapter(this); } void Ice::ObjectAdapterI::waitForDeactivate() { vector incomingConnectionFactories; { IceUtil::Monitor::Lock sync(*this); if(_destroyed) { return; } // // Wait for deactivation of the adapter itself, and for // the return of all direct method calls using this adapter. // while(!_deactivated || _directCount > 0) { wait(); } incomingConnectionFactories = _incomingConnectionFactories; } // // Now we wait until all incoming connection factories are // finished. // for_each(incomingConnectionFactories.begin(), incomingConnectionFactories.end(), Ice::voidMemFun(&IncomingConnectionFactory::waitUntilFinished)); } bool Ice::ObjectAdapterI::isDeactivated() const { IceUtil::Monitor::Lock sync(*this); return _deactivated; } void Ice::ObjectAdapterI::destroy() { { IceUtil::Monitor::Lock sync(*this); // // Another thread is in the process of destroying the object // adapter. Wait for it to finish. // while(_destroying) { wait(); } // // Object adpater is already destroyed. // if(_destroyed) { return; } _destroying = true; } // // Deactivate and wait for completion. // deactivate(); waitForDeactivate(); // // Now it's also time to clean up our servants and servant // locators. // _servantManager->destroy(); // // Destroy the thread pool. // if(_threadPool) { _threadPool->destroy(); _threadPool->joinWithAllThreads(); } ObjectAdapterFactoryPtr objectAdapterFactory; { IceUtil::Monitor::Lock sync(*this); // // Signal that destroy is complete. // _destroying = false; _destroyed = true; notifyAll(); // // We're done, now we can throw away all incoming connection // factories. // _incomingConnectionFactories.clear(); // // Remove object references (some of them cyclic). // _instance = 0; _threadPool = 0; _communicator = 0; _routerEndpoints.clear(); _routerInfo = 0; _publishedEndpoints.clear(); _locatorInfo = 0; objectAdapterFactory = _objectAdapterFactory; _objectAdapterFactory = 0; } if(objectAdapterFactory) { objectAdapterFactory->removeObjectAdapter(_name); } } ObjectPrx Ice::ObjectAdapterI::add(const ObjectPtr& object, const Identity& ident) { return addFacet(object, ident, ""); } ObjectPrx Ice::ObjectAdapterI::addFacet(const ObjectPtr& object, const Identity& ident, const string& facet) { IceUtil::Monitor::Lock sync(*this); checkForDeactivation(); checkIdentity(ident); _servantManager->addServant(object, ident, facet); return newProxy(ident, facet); } ObjectPrx Ice::ObjectAdapterI::addWithUUID(const ObjectPtr& object) { return addFacetWithUUID(object, ""); } ObjectPrx Ice::ObjectAdapterI::addFacetWithUUID(const ObjectPtr& object, const string& facet) { Identity ident; ident.name = IceUtil::generateUUID(); return addFacet(object, ident, facet); } ObjectPtr Ice::ObjectAdapterI::remove(const Identity& ident) { return removeFacet(ident, ""); } ObjectPtr Ice::ObjectAdapterI::removeFacet(const Identity& ident, const string& facet) { IceUtil::Monitor::Lock sync(*this); checkForDeactivation(); checkIdentity(ident); return _servantManager->removeServant(ident, facet); } FacetMap Ice::ObjectAdapterI::removeAllFacets(const Identity& ident) { IceUtil::Monitor::Lock sync(*this); checkForDeactivation(); checkIdentity(ident); return _servantManager->removeAllFacets(ident); } ObjectPtr Ice::ObjectAdapterI::find(const Identity& ident) const { return findFacet(ident, ""); } ObjectPtr Ice::ObjectAdapterI::findFacet(const Identity& ident, const string& facet) const { IceUtil::Monitor::Lock sync(*this); checkForDeactivation(); checkIdentity(ident); return _servantManager->findServant(ident, facet); } FacetMap Ice::ObjectAdapterI::findAllFacets(const Identity& ident) const { IceUtil::Monitor::Lock sync(*this); checkForDeactivation(); checkIdentity(ident); return _servantManager->findAllFacets(ident); } ObjectPtr Ice::ObjectAdapterI::findByProxy(const ObjectPrx& proxy) const { IceUtil::Monitor::Lock sync(*this); checkForDeactivation(); ReferencePtr ref = proxy->__reference(); return findFacet(ref->getIdentity(), ref->getFacet()); } void Ice::ObjectAdapterI::addServantLocator(const ServantLocatorPtr& locator, const string& prefix) { IceUtil::Monitor::Lock sync(*this); checkForDeactivation(); _servantManager->addServantLocator(locator, prefix); } ServantLocatorPtr Ice::ObjectAdapterI::findServantLocator(const string& prefix) const { IceUtil::Monitor::Lock sync(*this); checkForDeactivation(); return _servantManager->findServantLocator(prefix); } ObjectPrx Ice::ObjectAdapterI::createProxy(const Identity& ident) const { IceUtil::Monitor::Lock sync(*this); checkForDeactivation(); checkIdentity(ident); return newProxy(ident, ""); } ObjectPrx Ice::ObjectAdapterI::createDirectProxy(const Identity& ident) const { IceUtil::Monitor::Lock sync(*this); checkForDeactivation(); checkIdentity(ident); return newDirectProxy(ident, ""); } ObjectPrx Ice::ObjectAdapterI::createIndirectProxy(const Identity& ident) const { IceUtil::Monitor::Lock sync(*this); checkForDeactivation(); checkIdentity(ident); return newIndirectProxy(ident, "", _id); } ObjectPrx Ice::ObjectAdapterI::createReverseProxy(const Identity& ident) const { IceUtil::Monitor::Lock sync(*this); checkForDeactivation(); checkIdentity(ident); // // Get all incoming connections for this object adapter. // vector connections; vector::const_iterator p; for(p = _incomingConnectionFactories.begin(); p != _incomingConnectionFactories.end(); ++p) { list cons = (*p)->connections(); copy(cons.begin(), cons.end(), back_inserter(connections)); } // // Create a reference and return a reverse proxy for this // reference. // ReferencePtr ref = _instance->referenceFactory()->create(ident, _instance->getDefaultContext(), "", Reference::ModeTwoway, connections); return _instance->proxyFactory()->referenceToProxy(ref); } void Ice::ObjectAdapterI::setLocator(const LocatorPrx& locator) { IceUtil::Monitor::Lock sync(*this); checkForDeactivation(); _locatorInfo = _instance->locatorManager()->get(locator); } bool Ice::ObjectAdapterI::isLocal(const ObjectPrx& proxy) const { ReferencePtr ref = proxy->__reference(); vector::const_iterator p; vector endpoints; IndirectReferencePtr ir = IndirectReferencePtr::dynamicCast(ref); if(ir) { if(!ir->getAdapterId().empty()) { // // Proxy is local if the reference adapter id matches this // adapter id. // return ir->getAdapterId() == _id; } // // Get Locator endpoint information for indirect references. // LocatorInfoPtr info = ir->getLocatorInfo(); if(info) { bool isCached; endpoints = info->getEndpoints(ir, ir->getLocatorCacheTimeout(), isCached); } else { return false; } } else { endpoints = ref->getEndpoints(); } IceUtil::Monitor::Lock sync(*this); checkForDeactivation(); // // Proxies which have at least one endpoint in common with the // endpoints used by this object adapter's incoming connection // factories are considered local. // for(p = endpoints.begin(); p != endpoints.end(); ++p) { vector::const_iterator q; for(q = _incomingConnectionFactories.begin(); q != _incomingConnectionFactories.end(); ++q) { if((*q)->equivalent(*p)) { return true; } } } // // Proxies which have at least one endpoint in common with the // router's server proxy endpoints (if any), are also considered // local. // if(_routerInfo && _routerInfo->getRouter() == proxy->ice_getRouter()) { for(p = endpoints.begin(); p != endpoints.end(); ++p) { if(binary_search(_routerEndpoints.begin(), _routerEndpoints.end(), *p)) // _routerEndpoints is sorted. { return true; } } } return false; } void Ice::ObjectAdapterI::flushBatchRequests() { vector f; { IceUtil::Monitor::Lock sync(*this); f = _incomingConnectionFactories; } for_each(f.begin(), f.end(), Ice::voidMemFun(&IncomingConnectionFactory::flushBatchRequests)); } void Ice::ObjectAdapterI::incDirectCount() { IceUtil::Monitor::Lock sync(*this); checkForDeactivation(); assert(_directCount >= 0); ++_directCount; } void Ice::ObjectAdapterI::decDirectCount() { IceUtil::Monitor::Lock sync(*this); // Not check for deactivation here! assert(_instance); // Must not be called after destroy(). assert(_directCount > 0); if(--_directCount == 0) { notifyAll(); } } ThreadPoolPtr Ice::ObjectAdapterI::getThreadPool() const { // No mutex lock necessary, _threadPool and _instance are // immutable after creation until they are removed in // destroy(). // Not check for deactivation here! assert(_instance); // Must not be called after destroy(). if(_threadPool) { return _threadPool; } else { return _instance->serverThreadPool(); } } ServantManagerPtr Ice::ObjectAdapterI::getServantManager() const { // // No mutex lock necessary, _servantManager is immutable. // return _servantManager; } bool Ice::ObjectAdapterI::getThreadPerConnection() const { // // No mutex lock necessary, _threadPerConnection is immutable. // return _threadPerConnection; } size_t Ice::ObjectAdapterI::getThreadPerConnectionStackSize() const { // // No mutex lock necessary, _threadPerConnectionStackSize is immutable. // return _threadPerConnectionStackSize; } Ice::ObjectAdapterI::ObjectAdapterI(const InstancePtr& instance, const CommunicatorPtr& communicator, const ObjectAdapterFactoryPtr& objectAdapterFactory, const string& name, const string& endpointInfo, const RouterPrx& router, bool noConfig) : _deactivated(false), _instance(instance), _communicator(communicator), _objectAdapterFactory(objectAdapterFactory), _servantManager(new ServantManager(instance, name)), _activateOneOffDone(false), _name(name), _directCount(0), _waitForActivate(false), _destroying(false), _destroyed(false), _noConfig(noConfig) { if(_noConfig) { return; } // // DEPRECATED PROPERTIES: Remove extra code in future release // // // Make sure named adapter has some configuration // PropertiesPtr properties = instance->initializationData().properties; StringSeq oldProps = filterProperties(_name + "."); if(endpointInfo.empty() && router == 0) { StringSeq props = filterProperties(_propertyPrefix + _name + "."); if(oldProps.size() == 0 && props.size() == 0) { InitializationException ex(__FILE__, __LINE__); ex.reason = "object adapter \"" + _name + "\" requires configuration."; throw ex; } } if(oldProps.size() != 0) { Warning out(_instance->initializationData().logger); out << "The following properties have been deprecated, please prepend \"Ice.OA.\":"; for(unsigned int i = 0; i < oldProps.size(); ++i) { out << "\n " << oldProps[i]; } } const_cast(_id) = properties->getPropertyWithDefault(_propertyPrefix + _name + ".AdapterId", properties->getProperty(_name + ".AdapterId")); const_cast(_replicaGroupId) = properties->getPropertyWithDefault(_propertyPrefix + _name + ".ReplicaGroupId", properties->getProperty(_name + ".ReplicaGroupId")); __setNoDelete(true); try { _threadPerConnection = properties->getPropertyAsInt(_propertyPrefix + _name + ".ThreadPerConnection") > 0; int threadPoolSize = properties->getPropertyAsInt(_propertyPrefix + _name + ".ThreadPool.Size"); if(threadPoolSize == 0) { threadPoolSize = properties->getPropertyAsInt(_name + ".ThreadPool.Size"); } int threadPoolSizeMax = properties->getPropertyAsInt(_propertyPrefix + _name + ".ThreadPool.SizeMax"); if(threadPoolSizeMax == 0) { threadPoolSizeMax = properties->getPropertyAsInt(_name + ".ThreadPool.SizeMax"); } if(_threadPerConnection && (threadPoolSize > 0 || threadPoolSizeMax > 0)) { InitializationException ex(__FILE__, __LINE__); ex.reason = "object adapter \"" + _name + "\" cannot be configured for both\n" "thread pool and thread per connection"; throw ex; } if(!_threadPerConnection && threadPoolSize == 0 && threadPoolSizeMax == 0) { _threadPerConnection = _instance->threadPerConnection(); } if(_threadPerConnection) { _threadPerConnectionStackSize = properties->getPropertyAsIntWithDefault(_propertyPrefix + _name + ".ThreadPerConnection.StackSize", _instance->threadPerConnectionStackSize()); } // // Create the per-adapter thread pool, if necessary. This is done before the creation of the incoming // connection factory as the thread pool is needed during creation for the call to incFdsInUse. // if(threadPoolSize > 0 || threadPoolSizeMax > 0) { if(!properties->getProperty(_propertyPrefix + _name + ".ThreadPool.Size").empty() || !properties->getProperty(_propertyPrefix + _name + ".ThreadPool.SizeMax").empty()) { _threadPool = new ThreadPool(_instance, _propertyPrefix + _name + ".ThreadPool", 0); } else { _threadPool = new ThreadPool(_instance, _name + ".ThreadPool", 0); } } if(!router) { const_cast(router) = RouterPrx::uncheckedCast( _instance->proxyFactory()->propertyToProxy(_propertyPrefix + _name + ".Router")); if(!router) { const_cast(router) = RouterPrx::uncheckedCast( _instance->proxyFactory()->propertyToProxy(_name + ".Router")); } } if(router) { _routerInfo = _instance->routerManager()->get(router); if(_routerInfo) { // // Make sure this router is not already registered with another adapter. // if(_routerInfo->getAdapter()) { throw AlreadyRegisteredException(__FILE__, __LINE__, "object adapter with router", _instance->identityToString(router->ice_getIdentity())); } // // Add the router's server proxy endpoints to this object // adapter. // vector endpoints = _routerInfo->getServerEndpoints(); copy(endpoints.begin(), endpoints.end(), back_inserter(_routerEndpoints)); sort(_routerEndpoints.begin(), _routerEndpoints.end()); // Must be sorted. _routerEndpoints.erase(unique(_routerEndpoints.begin(), _routerEndpoints.end()), _routerEndpoints.end()); // // Associate this object adapter with the router. This way, // new outgoing connections to the router's client proxy will // use this object adapter for callbacks. // _routerInfo->setAdapter(this); // // Also modify all existing outgoing connections to the // router's client proxy to use this object adapter for // callbacks. // _instance->outgoingConnectionFactory()->setRouterInfo(_routerInfo); } } else { // // Parse the endpoints, but don't store them in the adapter. // The connection factory might change it, for example, to // fill in the real port number. // vector endpoints; if(endpointInfo.empty()) { endpoints = parseEndpoints(properties->getPropertyWithDefault(_propertyPrefix + _name + ".Endpoints", properties->getProperty(_name + ".Endpoints"))); } else { endpoints = parseEndpoints(endpointInfo); } for(vector::iterator p = endpoints.begin(); p != endpoints.end(); ++p) { _incomingConnectionFactories.push_back(new IncomingConnectionFactory(instance, *p, this, _name)); } if(endpoints.empty()) { TraceLevelsPtr tl = _instance->traceLevels(); if(tl->network >= 2) { Trace out(_instance->initializationData().logger, tl->networkCat); out << "created adapter `" << name << "' without endpoints"; } } // // Parse published endpoints. If set, these are used in proxies // instead of the connection factory endpoints. // string endpts = properties->getPropertyWithDefault(_propertyPrefix + _name + ".PublishedEndpoints", properties->getProperty(_name + ".PublishedEndpoints")); _publishedEndpoints = parseEndpoints(endpts); if(_publishedEndpoints.empty()) { transform(_incomingConnectionFactories.begin(), _incomingConnectionFactories.end(), back_inserter(_publishedEndpoints), Ice::constMemFun(&IncomingConnectionFactory::endpoint)); } // // Filter out any endpoints that are not meant to be published. // _publishedEndpoints.erase(remove_if(_publishedEndpoints.begin(), _publishedEndpoints.end(), not1(Ice::constMemFun(&EndpointI::publish))), _publishedEndpoints.end()); } string locatorProperty = _propertyPrefix + _name + ".Locator"; if(!properties->getProperty(locatorProperty).empty()) { setLocator(LocatorPrx::uncheckedCast(_instance->proxyFactory()->propertyToProxy(locatorProperty))); } else if(!properties->getProperty(_name + ".Locator").empty()) { setLocator(LocatorPrx::uncheckedCast(_instance->proxyFactory()->propertyToProxy(_name + ".Locator"))); } else { setLocator(_instance->referenceFactory()->getDefaultLocator()); } } catch(...) { destroy(); __setNoDelete(false); throw; } __setNoDelete(false); } Ice::ObjectAdapterI::~ObjectAdapterI() { if(!_deactivated) { Warning out(_instance->initializationData().logger); out << "object adapter `" << getName() << "' has not been deactivated"; } else if(!_destroyed) { Warning out(_instance->initializationData().logger); out << "object adapter `" << getName() << "' has not been destroyed"; } else { //assert(!_servantManager); // We don't clear this reference, it needs to be immutable. assert(!_threadPool); assert(!_communicator); assert(_incomingConnectionFactories.empty()); assert(_directCount == 0); assert(!_waitForActivate); } } ObjectPrx Ice::ObjectAdapterI::newProxy(const Identity& ident, const string& facet) const { if(_id.empty()) { return newDirectProxy(ident, facet); } else if(_replicaGroupId.empty()) { return newIndirectProxy(ident, facet, _id); } else { return newIndirectProxy(ident, facet, _replicaGroupId); } } ObjectPrx Ice::ObjectAdapterI::newDirectProxy(const Identity& ident, const string& facet) const { vector endpoints = _publishedEndpoints; // // Now we also add the endpoints of the router's server proxy, if // any. This way, object references created by this object adapter // will also point to the router's server proxy endpoints. // copy(_routerEndpoints.begin(), _routerEndpoints.end(), back_inserter(endpoints)); // // Create a reference and return a proxy for this reference. // ReferencePtr ref = _instance->referenceFactory()->create( ident, _instance->getDefaultContext(), facet, Reference::ModeTwoway, false, _instance->defaultsAndOverrides()->defaultPreferSecure, endpoints, 0, _instance->defaultsAndOverrides()->defaultCollocationOptimization, true, _instance->defaultsAndOverrides()->defaultEndpointSelection, _instance->threadPerConnection()); return _instance->proxyFactory()->referenceToProxy(ref); } ObjectPrx Ice::ObjectAdapterI::newIndirectProxy(const Identity& ident, const string& facet, const string& id) const { // // Create an indirect reference with the given adapter id. // ReferencePtr ref = _instance->referenceFactory()->create( ident, _instance->getDefaultContext(), facet, Reference::ModeTwoway, false, _instance->defaultsAndOverrides()->defaultPreferSecure, id, 0, _locatorInfo, _instance->defaultsAndOverrides()->defaultCollocationOptimization, true, _instance->defaultsAndOverrides()->defaultEndpointSelection, _instance->threadPerConnection(), _instance->defaultsAndOverrides()->defaultLocatorCacheTimeout); // // Return a proxy for the reference. // return _instance->proxyFactory()->referenceToProxy(ref); } void Ice::ObjectAdapterI::checkForDeactivation() const { if(_deactivated) { ObjectAdapterDeactivatedException ex(__FILE__, __LINE__); ex.name = getName(); throw ex; } } void Ice::ObjectAdapterI::checkIdentity(const Identity& ident) { if(ident.name.size() == 0) { IllegalIdentityException e(__FILE__, __LINE__); e.id = ident; throw e; } } vector Ice::ObjectAdapterI::parseEndpoints(const string& str) const { string endpts = str; transform(endpts.begin(), endpts.end(), endpts.begin(), ::tolower); string::size_type beg; string::size_type end = 0; vector endpoints; while(end < endpts.length()) { const string delim = " \t\n\r"; beg = endpts.find_first_not_of(delim, end); if(beg == string::npos) { break; } end = endpts.find(':', beg); if(end == string::npos) { end = endpts.length(); } if(end == beg) { ++end; continue; } string s = endpts.substr(beg, end - beg); EndpointIPtr endp = _instance->endpointFactoryManager()->create(s); if(endp == 0) { EndpointParseException ex(__FILE__, __LINE__); ex.str = s; throw ex; } vector endps = endp->expand(true); endpoints.insert(endpoints.end(), endps.begin(), endps.end()); ++end; } return endpoints; } void ObjectAdapterI::updateLocatorRegistry(const IceInternal::LocatorInfoPtr& locatorInfo, const Ice::ObjectPrx& proxy, bool registerProcess) { if(!registerProcess && _id.empty()) { return; // Nothing to update. } // // We must get and call on the locator registry outside the thread // synchronization to avoid deadlocks. (we can't make remote calls // within the OA synchronization because the remote call will // indirectly call isLocal() on this OA with the OA factory // locked). // // TODO: This might throw if we can't connect to the // locator. Shall we raise a special exception for the activate // operation instead of a non obvious network exception? // LocatorRegistryPrx locatorRegistry = locatorInfo ? locatorInfo->getLocatorRegistry() : LocatorRegistryPrx(); string serverId; if(registerProcess) { assert(_instance); serverId = _instance->initializationData().properties->getProperty("Ice.ServerId"); if(!locatorRegistry) { Warning out(_instance->initializationData().logger); out << "object adapter `" << getName() << "' cannot register the process without a locator registry"; } else if(serverId.empty()) { Warning out(_instance->initializationData().logger); out << "object adapter `" << getName() << "' cannot register the process without a value for Ice.ServerId"; } } if(!locatorRegistry) { return; } if(!_id.empty()) { try { if(_replicaGroupId.empty()) { locatorRegistry->setAdapterDirectProxy(_id, proxy); } else { locatorRegistry->setReplicatedAdapterDirectProxy(_id, _replicaGroupId, proxy); } } catch(const AdapterNotFoundException&) { NotRegisteredException ex(__FILE__, __LINE__); ex.kindOfObject = "object adapter"; ex.id = _id; throw ex; } catch(const InvalidReplicaGroupIdException&) { NotRegisteredException ex(__FILE__, __LINE__); ex.kindOfObject = "replica group"; ex.id = _replicaGroupId; throw ex; } catch(const AdapterAlreadyActiveException&) { ObjectAdapterIdInUseException ex(__FILE__, __LINE__); ex.id = _id; throw ex; } } if(registerProcess && !serverId.empty()) { try { ProcessPtr servant = new ProcessI(_communicator); Ice::ObjectPrx process = createDirectProxy(addWithUUID(servant)->ice_getIdentity()); locatorRegistry->setServerProcessProxy(serverId, ProcessPrx::uncheckedCast(process)); } catch(const ServerNotFoundException&) { NotRegisteredException ex(__FILE__, __LINE__); ex.kindOfObject = "server"; ex.id = serverId; throw ex; } } } StringSeq Ice::ObjectAdapterI::filterProperties(const string& prefix) { static const string suffixes[] = { "AdapterId", "Endpoints", "Locator", "PublishedEndpoints", "RegisterProcess", "ReplicaGroupId", "Router", "ThreadPool.Size", "ThreadPool.SizeMax", "ThreadPool.SizeWarn", "ThreadPool.StackSize" }; StringSeq propertySet; PropertyDict props = _instance->initializationData().properties->getPropertiesForPrefix(prefix); for(unsigned int i = 0; i < sizeof(suffixes)/sizeof(*suffixes); ++i) { if(props.find(prefix + suffixes[i]) != props.end()) { propertySet.push_back(prefix + suffixes[i]); } } return propertySet; } Ice::ObjectAdapterI::ProcessI::ProcessI(const CommunicatorPtr& communicator) : _communicator(communicator) { } void Ice::ObjectAdapterI::ProcessI::shutdown(const Current&) { _communicator->shutdown(); } void Ice::ObjectAdapterI::ProcessI::writeMessage(const string& message, Int fd, const Current&) { switch(fd) { case 1: { cout << message << endl; break; } case 2: { cerr << message << endl; break; } } }