// // Copyright (c) ZeroC, Inc. All rights reserved. // #include using namespace std; using namespace Ice; using namespace IceInternal; IceUtil::Shared* Ice::upCast(LocalObject* obj) { return obj; } bool Ice::LocalObject::operator==(const LocalObject& r) const { return this == &r; } bool Ice::LocalObject::operator<(const LocalObject& r) const { return this < &r; }