// ********************************************************************** // // Copyright (c) 2003-2012 ZeroC, Inc. All rights reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ********************************************************************** #include #include // // Add a factory to the exception factory table. // If the factory is present already, increment its reference count. // void IceInternal::FactoryTable::addExceptionFactory(const std::string& t, const IceInternal::UserExceptionFactoryPtr& f) { IceUtil::Mutex::Lock lock(_m); assert(f); EFTable::iterator i = _eft.find(t); if(i == _eft.end()) { _eft[t] = EFPair(f, 1); } else { i->second.second++; } } // // Return the exception factory for a given type ID // IceInternal::UserExceptionFactoryPtr IceInternal::FactoryTable::getExceptionFactory(const std::string& t) const { IceUtil::Mutex::Lock lock(_m); EFTable::const_iterator i = _eft.find(t); return i != _eft.end() ? i->second.first : IceInternal::UserExceptionFactoryPtr(); } // // Remove a factory from the exception factory table. If the factory // is not present, do nothing; otherwise, decrement the factory's // reference count; if the count drops to zero, remove the factory's // entry from the table. // void IceInternal::FactoryTable::removeExceptionFactory(const std::string& t) { IceUtil::Mutex::Lock lock(_m); EFTable::iterator i = _eft.find(t); if(i != _eft.end()) { if(--i->second.second == 0) { _eft.erase(i); } } } // // Add a factory to the object factory table. // void IceInternal::FactoryTable::addObjectFactory(const std::string& t, const Ice::ObjectFactoryPtr& f) { IceUtil::Mutex::Lock lock(_m); assert(f); OFTable::iterator i = _oft.find(t); if(i == _oft.end()) { _oft[t] = OFPair(f, 1); } else { i->second.second++; } } // // Return the object factory for a given type ID // Ice::ObjectFactoryPtr IceInternal::FactoryTable::getObjectFactory(const std::string& t) const { IceUtil::Mutex::Lock lock(_m); OFTable::const_iterator i = _oft.find(t); return i != _oft.end() ? i->second.first : Ice::ObjectFactoryPtr(); } // // Remove a factory from the object factory table. If the factory // is not present, do nothing; otherwise, decrement the factory's // reference count if the count drops to zero, remove the factory's // entry from the table. // void IceInternal::FactoryTable::removeObjectFactory(const std::string& t) { IceUtil::Mutex::Lock lock(_m); OFTable::iterator i = _oft.find(t); if(i != _oft.end()) { if(--i->second.second == 0) { _oft.erase(i); } } }