// ********************************************************************** // // Copyright (c) 2003-2015 ZeroC, Inc. All rights reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ********************************************************************** #include #include using namespace std; // // Add a factory to the exception factory table. // If the factory is present already, increment its reference count. // void IceInternal::FactoryTable::addExceptionFactory(const string& t, const IceInternal::UserExceptionFactoryPtr& f) { IceUtil::Mutex::Lock lock(_m); assert(f); EFTable::iterator i = _eft.find(t); if(i == _eft.end()) { _eft[t] = EFPair(f, 1); } else { i->second.second++; } } // // Return the exception factory for a given type ID // IceInternal::UserExceptionFactoryPtr IceInternal::FactoryTable::getExceptionFactory(const string& t) const { IceUtil::Mutex::Lock lock(_m); EFTable::const_iterator i = _eft.find(t); return i != _eft.end() ? i->second.first : IceInternal::UserExceptionFactoryPtr(); } // // Remove a factory from the exception factory table. If the factory // is not present, do nothing; otherwise, decrement the factory's // reference count; if the count drops to zero, remove the factory's // entry from the table. // void IceInternal::FactoryTable::removeExceptionFactory(const string& t) { IceUtil::Mutex::Lock lock(_m); EFTable::iterator i = _eft.find(t); if(i != _eft.end()) { if(--i->second.second == 0) { _eft.erase(i); } } } // // Add a factory to the object factory table. // #ifdef ICE_CPP11_MAPPING void IceInternal::FactoryTable::addObjectFactory(const string& t, function<::Ice::ValuePtr (const string&)> f) #else void IceInternal::FactoryTable::addObjectFactory(const string& t, const ::Ice::ObjectFactoryPtr& f) #endif { IceUtil::Mutex::Lock lock(_m); assert(f); OFTable::iterator i = _oft.find(t); if(i == _oft.end()) { _oft[t] = OFPair(f, 1); } else { i->second.second++; } } // // Return the object factory for a given type ID // #ifdef ICE_CPP11_MAPPING function IceInternal::FactoryTable::getObjectFactory(const string& t) const { IceUtil::Mutex::Lock lock(_m); OFTable::const_iterator i = _oft.find(t); return i != _oft.end() ? i->second.first : nullptr; } #else Ice::ObjectFactoryPtr IceInternal::FactoryTable::getObjectFactory(const string& t) const { IceUtil::Mutex::Lock lock(_m); OFTable::const_iterator i = _oft.find(t); return i != _oft.end() ? i->second.first : Ice::ObjectFactoryPtr(); } #endif // // Remove a factory from the object factory table. If the factory // is not present, do nothing; otherwise, decrement the factory's // reference count if the count drops to zero, remove the factory's // entry from the table. // void IceInternal::FactoryTable::removeObjectFactory(const string& t) { IceUtil::Mutex::Lock lock(_m); OFTable::iterator i = _oft.find(t); if(i != _oft.end()) { if(--i->second.second == 0) { _oft.erase(i); } } } // // Add a factory to the object factory table. // void IceInternal::FactoryTable::addTypeId(int compactId, const string& typeId) { IceUtil::Mutex::Lock lock(_m); assert(!typeId.empty() && compactId >= 0); TypeIdTable::iterator i = _typeIdTable.find(compactId); if(i == _typeIdTable.end()) { _typeIdTable[compactId] = TypeIdPair(typeId, 1); } else { i->second.second++; } } // // Return the type ID for the given compact ID // string IceInternal::FactoryTable::getTypeId(int compactId) const { IceUtil::Mutex::Lock lock(_m); TypeIdTable::const_iterator i = _typeIdTable.find(compactId); return i != _typeIdTable.end() ? i->second.first : string(); } void IceInternal::FactoryTable::removeTypeId(int compactId) { IceUtil::Mutex::Lock lock(_m); TypeIdTable::iterator i = _typeIdTable.find(compactId); if(i != _typeIdTable.end()) { if(--i->second.second == 0) { _typeIdTable.erase(i); } } }