// ********************************************************************** // // Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ********************************************************************** #include #include #include #include using namespace std; using namespace IceInternal; Ice::LocalObject* IceInternal::upCast(EndpointI* p) { return p; } IceUtil::Shared* IceInternal::upCast(EndpointHostResolver* p) { return p; } vector IceInternal::EndpointI::connectors(const vector& addrs) const { // // This method must be extended by endpoints which use the EndpointHostResolver to create // connectors from IP addresses. // assert(false); return vector(); } IceInternal::EndpointHostResolver::EndpointHostResolver(const InstancePtr& instance) : _instance(instance), _destroyed(false) { start(); } void IceInternal::EndpointHostResolver::resolve(const string& host, int port, const EndpointIPtr& endpoint, const EndpointI_connectorsPtr& callback) { // // Try to get the addresses without DNS lookup. If this doesn't work, we queue a resolve // entry and the thread will take care of getting the endpoint addresses. // vector addrs = getAddresses(host, port, false); if(!addrs.empty()) { callback->connectors(endpoint->connectors(addrs)); return; } Lock sync(*this); assert(!_destroyed); ResolveEntry entry; entry.host = host; entry.port = port; entry.endpoint = endpoint; entry.callback = callback; _queue.push_back(entry); notify(); } void IceInternal::EndpointHostResolver::destroy() { Lock sync(*this); assert(!_destroyed); _destroyed = true; notify(); } void IceInternal::EndpointHostResolver::run() { if(_instance->initializationData().threadHook) { _instance->initializationData().threadHook->start(); } while(true) { ResolveEntry resolve; { Lock sync(*this); while(!_destroyed && _queue.empty()) { wait(); } if(_destroyed) { break; } resolve = _queue.front(); _queue.pop_front(); } resolve.callback->connectors(resolve.endpoint->connectors(getAddresses(resolve.host, resolve.port))); } for(deque::const_iterator p = _queue.begin(); p != _queue.end(); ++p) { p->callback->exception(Ice::CommunicatorDestroyedException(__FILE__, __LINE__)); } _queue.clear(); if(_instance->initializationData().threadHook) { _instance->initializationData().threadHook->stop(); } }