// ********************************************************************** // // Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ********************************************************************** #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; using namespace Ice; using namespace IceInternal; namespace IceInternal { IceUtil::Handle theCollector = 0; } namespace { struct GarbageCollectorStats { GarbageCollectorStats() : runs(0), examined(0), collected(0) { } int runs; int examined; int collected; IceUtil::Time time; }; int communicatorCount = 0; IceUtil::Mutex* gcMutex = 0; GarbageCollectorStats gcStats; int gcTraceLevel; string gcTraceCat; int gcInterval; bool gcHasPriority; int gcThreadPriority; class Init { public: Init() { gcMutex = new IceUtil::Mutex; } ~Init() { delete gcMutex; gcMutex = 0; } }; Init init; void printGCStats(const IceInternal::GCStats& stats) { if(gcTraceLevel) { if(gcTraceLevel > 1) { Trace out(getProcessLogger(), gcTraceCat); out << stats.collected << "/" << stats.examined << ", " << stats.time * 1000 << "ms"; } ++gcStats.runs; gcStats.examined += stats.examined; gcStats.collected += stats.collected; gcStats.time += stats.time; } } } void Ice::CommunicatorI::destroy() { if(_instance && _instance->destroy()) { IceUtilInternal::MutexPtrLock sync(gcMutex); // // Wait for the collector thread to stop if this is the last communicator // to be destroyed. // bool last = (--communicatorCount == 0); if(last && gcInterval > 0 && theCollector) { theCollector->stop(); } if(theCollector) { theCollector->collectGarbage(); // Collect whenever a communicator is destroyed. } if(last) { if(gcTraceLevel) { Trace out(getProcessLogger(), gcTraceCat); out << "totals: " << gcStats.collected << "/" << gcStats.examined << ", " << gcStats.time * 1000 << "ms" << ", " << gcStats.runs << " run"; if(gcStats.runs != 1) { out << "s"; } } theCollector = 0; // Force destruction of the collector. } } } void Ice::CommunicatorI::shutdown() { _instance->objectAdapterFactory()->shutdown(); } void Ice::CommunicatorI::waitForShutdown() { _instance->objectAdapterFactory()->waitForShutdown(); } bool Ice::CommunicatorI::isShutdown() const { return _instance->objectAdapterFactory()->isShutdown(); } ObjectPrx Ice::CommunicatorI::stringToProxy(const string& s) const { return _instance->proxyFactory()->stringToProxy(s); } string Ice::CommunicatorI::proxyToString(const ObjectPrx& proxy) const { return _instance->proxyFactory()->proxyToString(proxy); } ObjectPrx Ice::CommunicatorI::propertyToProxy(const string& p) const { return _instance->proxyFactory()->propertyToProxy(p); } PropertyDict Ice::CommunicatorI::proxyToProperty(const ObjectPrx& proxy, const string& property) const { return _instance->proxyFactory()->proxyToProperty(proxy, property); } Identity Ice::CommunicatorI::stringToIdentity(const string& s) const { return _instance->stringToIdentity(s); } string Ice::CommunicatorI::identityToString(const Identity& ident) const { return _instance->identityToString(ident); } ObjectAdapterPtr Ice::CommunicatorI::createObjectAdapter(const string& name) { return _instance->objectAdapterFactory()->createObjectAdapter(name, 0); } ObjectAdapterPtr Ice::CommunicatorI::createObjectAdapterWithEndpoints(const string& name, const string& endpoints) { string oaName = name; if(oaName.empty()) { oaName = IceUtil::generateUUID(); } getProperties()->setProperty(oaName + ".Endpoints", endpoints); return _instance->objectAdapterFactory()->createObjectAdapter(oaName, 0); } ObjectAdapterPtr Ice::CommunicatorI::createObjectAdapterWithRouter(const string& name, const RouterPrx& router) { string oaName = name; if(oaName.empty()) { oaName = IceUtil::generateUUID(); } PropertyDict properties = proxyToProperty(router, oaName + ".Router"); for(PropertyDict::const_iterator p = properties.begin(); p != properties.end(); ++p) { getProperties()->setProperty(p->first, p->second); } return _instance->objectAdapterFactory()->createObjectAdapter(name, router); } void Ice::CommunicatorI::addObjectFactory(const ObjectFactoryPtr& factory, const string& id) { _instance->servantFactoryManager()->add(factory, id); } ObjectFactoryPtr Ice::CommunicatorI::findObjectFactory(const string& id) const { return _instance->servantFactoryManager()->find(id); } PropertiesPtr Ice::CommunicatorI::getProperties() const { return _instance->initializationData().properties; } LoggerPtr Ice::CommunicatorI::getLogger() const { return _instance->initializationData().logger; } StatsPtr Ice::CommunicatorI::getStats() const { return _instance->initializationData().stats; } RouterPrx Ice::CommunicatorI::getDefaultRouter() const { return _instance->referenceFactory()->getDefaultRouter(); } void Ice::CommunicatorI::setDefaultRouter(const RouterPrx& router) { _instance->setDefaultRouter(router); } LocatorPrx Ice::CommunicatorI::getDefaultLocator() const { return _instance->referenceFactory()->getDefaultLocator(); } void Ice::CommunicatorI::setDefaultLocator(const LocatorPrx& locator) { _instance->setDefaultLocator(locator); } Ice::ImplicitContextPtr Ice::CommunicatorI::getImplicitContext() const { return _instance->getImplicitContext(); } PluginManagerPtr Ice::CommunicatorI::getPluginManager() const { return _instance->pluginManager(); } void Ice::CommunicatorI::flushBatchRequests() { _instance->flushBatchRequests(); } ObjectPrx Ice::CommunicatorI::getAdmin() const { return _instance->getAdmin(); } void Ice::CommunicatorI::addAdminFacet(const Ice::ObjectPtr& servant, const string& facet) { _instance->addAdminFacet(servant, facet); } Ice::ObjectPtr Ice::CommunicatorI::removeAdminFacet(const string& facet) { return _instance->removeAdminFacet(facet); } Ice::CommunicatorI::CommunicatorI(const InitializationData& initData) { __setNoDelete(true); try { const_cast(_instance) = new Instance(this, initData); // // Keep a reference to the dynamic library list to ensure // the libraries are not unloaded until this Communicator's // destructor is invoked. // const_cast(_dynamicLibraryList) = _instance->dynamicLibraryList(); // // If this is the first communicator that is created, use that communicator's // property settings to determine whether to start the garbage collector. // We remember that communicator's trace and logger settings so the garbage // collector can continue to log messages even if the first communicator that // is created isn't the last communicator to be destroyed. // IceUtilInternal::MutexPtrLock sync(gcMutex); static bool gcOnce = true; if(gcOnce) { gcTraceLevel = _instance->traceLevels()->gc; gcTraceCat = _instance->traceLevels()->gcCat; gcInterval = _instance->initializationData().properties->getPropertyAsInt("Ice.GC.Interval"); gcHasPriority = _instance->initializationData().properties->getProperty("Ice.ThreadPriority") != ""; gcThreadPriority = _instance->initializationData().properties->getPropertyAsInt("Ice.ThreadPriority"); gcOnce = false; } if(++communicatorCount == 1) { IceUtil::Handle collector = new IceInternal::GC(gcInterval, printGCStats); if(gcInterval > 0) { if(gcHasPriority) { collector->start(0, gcThreadPriority); } else { collector->start(); } } // // Assign only if start() succeeds, if it fails this makes sure stop isn't called in destroy(). // theCollector = collector; } } catch(...) { destroy(); __setNoDelete(false); throw; } __setNoDelete(false); } Ice::CommunicatorI::~CommunicatorI() { if(!_instance->destroyed()) { Warning out(_instance->initializationData().logger); out << "Ice::Communicator::destroy() has not been called"; } } void Ice::CommunicatorI::finishSetup(int& argc, char* argv[]) { try { _instance->finishSetup(argc, argv); } catch(...) { destroy(); throw; } }