// ********************************************************************** // // Copyright (c) 2003-2017 ZeroC, Inc. All rights reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ********************************************************************** #include #include #include #include #include #include #include using namespace std; using namespace Ice; using namespace IceUtil; using namespace IceUtilInternal; // // static initializations. // Mutex* IceInternal::Application::mutex = 0; bool IceInternal::Application::_callbackInProgress = false; bool IceInternal::Application::_destroyed = false; bool IceInternal::Application::_interrupted = false; string IceInternal::Application::_appName; CommunicatorPtr IceInternal::Application::_communicator; SignalPolicy IceInternal::Application::_signalPolicy = HandleSignals; Cond* IceInternal::Application::_condVar; Application* IceInternal::Application::_application; // // _mutex and _condVar are used to synchronize the main thread and // the CtrlCHandler thread // namespace { class Init { public: Init() { IceInternal::Application::mutex = new IceUtil::Mutex; IceInternal::Application::_condVar = new Cond(); } ~Init() { delete IceInternal::Application::mutex; IceInternal::Application::mutex = 0; delete IceInternal::Application::_condVar; IceInternal::Application::_condVar = 0; } }; Init init; // // Variables than can change while run() and communicator->destroy() are running! // bool _released = false; CtrlCHandlerCallback _previousCallback = 0; // // Variables that are immutable during run() and until communicator->destroy() has returned; // before and after run(), and once communicator->destroy() has returned, we assume that // only the main thread and CtrlCHandler threads are running. // CtrlCHandler* _ctrlCHandler = 0; bool _nohup = false; } #ifdef _WIN32 const DWORD SIGHUP = CTRL_LOGOFF_EVENT; #else # include #endif // // Compaq C++ defines signal() as a macro, causing problems with the _condVar->signal() // statement, which the compiler for some reason replaces by the macro. // #if defined (__digital__) && defined (__unix__) # undef signal #endif // // CtrlCHandler callbacks. // static void holdInterruptCallback(int signal) { CtrlCHandlerCallback callback = 0; { IceUtil::Mutex::Lock lock(*IceInternal::Application::mutex); while(!_released) { IceInternal::Application::_condVar->wait(lock); } if(IceInternal::Application::_destroyed) { // // Being destroyed by main thread // return; } assert(_ctrlCHandler != 0); callback = _ctrlCHandler->getCallback(); } if(callback != 0) { callback(signal); } } static void destroyOnInterruptCallback(int signal) { { IceUtil::Mutex::Lock lock(*IceInternal::Application::mutex); if(IceInternal::Application::_destroyed) { // // Being destroyed by main thread // return; } if(_nohup && signal == static_cast(SIGHUP)) { return; } assert(!IceInternal::Application::_callbackInProgress); IceInternal::Application::_callbackInProgress = true; IceInternal::Application::_interrupted = true; IceInternal::Application::_destroyed = true; } try { assert(IceInternal::Application::_communicator != 0); IceInternal::Application::_communicator->destroy(); } catch(const std::exception& ex) { Error out(getProcessLogger()); out << "(while destroying in response to signal " << signal << "): " << ex; } catch(const std::string& msg) { Error out(getProcessLogger()); out << "(while destroying in response to signal " << signal << "): " << msg; } catch(const char* msg) { Error out(getProcessLogger()); out << "(while destroying in response to signal " << signal << "): " << msg; } catch(...) { Error out(getProcessLogger()); out << "(while destroying in response to signal " << signal << "): unknown exception"; } { IceUtil::Mutex::Lock lock(*IceInternal::Application::mutex); IceInternal::Application::_callbackInProgress = false; } IceInternal::Application::_condVar->signal(); } static void shutdownOnInterruptCallback(int signal) { { IceUtil::Mutex::Lock lock(*IceInternal::Application::mutex); if(IceInternal::Application::_destroyed) { // // Being destroyed by main thread // return; } if(_nohup && signal == static_cast(SIGHUP)) { return; } assert(!IceInternal::Application::_callbackInProgress); IceInternal::Application::_callbackInProgress = true; IceInternal::Application::_interrupted = true; } try { assert(IceInternal::Application::_communicator != 0); IceInternal::Application::_communicator->shutdown(); } catch(const std::exception& ex) { Error out(getProcessLogger()); out << "(while shutting down in response to signal " << signal << "): std::exception: " << ex; } catch(const std::string& msg) { Error out(getProcessLogger()); out << "(while shutting down in response to signal " << signal << "): " << msg; } catch(const char* msg) { Error out(getProcessLogger()); out << "(while shutting down in response to signal " << signal << "): " << msg; } catch(...) { Error out(getProcessLogger()); out << "(while shutting down in response to signal " << signal << "): unknown exception"; } { IceUtil::Mutex::Lock lock(*IceInternal::Application::mutex); IceInternal::Application::_callbackInProgress = false; } IceInternal::Application::_condVar->signal(); } static void callbackOnInterruptCallback(int signal) { { IceUtil::Mutex::Lock lock(*IceInternal::Application::mutex); if(IceInternal::Application::_destroyed) { // // Being destroyed by main thread // return; } // For SIGHUP the user callback is always called. It can // decide what to do. assert(!IceInternal::Application::_callbackInProgress); IceInternal::Application::_callbackInProgress = true; IceInternal::Application::_interrupted = true; } try { assert(IceInternal::Application::_application != 0); IceInternal::Application::_application->interruptCallback(signal); } catch(const std::exception& ex) { Error out(getProcessLogger()); out << "(while interrupting in response to signal " << signal << "): std::exception: " << ex; } catch(const std::string& msg) { Error out(getProcessLogger()); out << "(while interrupting in response to signal " << signal << "): " << msg; } catch(const char* msg) { Error out(getProcessLogger()); out << "(while interrupting in response to signal " << signal << "): " << msg; } catch(...) { Error out(getProcessLogger()); out << "(while interrupting in response to signal " << signal << "): unknown exception"; } { IceUtil::Mutex::Lock lock(*IceInternal::Application::mutex); IceInternal::Application::_callbackInProgress = false; } IceInternal::Application::_condVar->signal(); } Ice::Application::Application(SignalPolicy signalPolicy) { IceInternal::Application::_signalPolicy = signalPolicy; } Ice::Application::~Application() { } int Ice::Application::main(int argc, char* argv[], const char* configFile) { // // We don't call the main below to avoid a deprecated warning // IceInternal::Application::_appName = ""; if(argc > 0) { IceInternal::Application::_appName = argv[0]; } if(argc > 0 && argv[0] && LoggerIPtr::dynamicCast(getProcessLogger())) { setProcessLogger(new LoggerI(argv[0], "", true, IceUtil::getProcessStringConverter())); } InitializationData initData; if(configFile) { try { initData.properties = createProperties(); initData.properties->load(configFile); } catch(const std::exception& ex) { Error out(getProcessLogger()); out << ex; return EXIT_FAILURE; } catch(...) { Error out(getProcessLogger()); out << "unknown exception"; return EXIT_FAILURE; } } return main(argc, argv, initData); } #ifdef _WIN32 int Ice::Application::main(int argc, wchar_t* argv[], const char* config) { return main(argsToStringSeq(argc, argv), config); } int Ice::Application::main(int argc, wchar_t* argv[], const Ice::InitializationData& initData) { // // On Windows the given wchar_t* strings are UTF16 and therefore // needs to be converted to native narow string encoding. // return main(argsToStringSeq(argc, argv), initData); } #endif int Ice::Application::main(int argc, char* argv[], const InitializationData& initializationData) { if(argc > 0 && argv[0] && LoggerIPtr::dynamicCast(getProcessLogger())) { const bool convert = initializationData.properties ? initializationData.properties->getPropertyAsIntWithDefault("Ice.LogStdErr.Convert", 1) > 0 && initializationData.properties->getProperty("Ice.StdErr").empty() : true; setProcessLogger(new LoggerI(argv[0], "", convert, IceUtil::getProcessStringConverter())); } if(IceInternal::Application::_communicator != 0) { Error out(getProcessLogger()); out << "only one instance of the Application class can be used"; return EXIT_FAILURE; } int status; // // We parse the properties here to extract Ice.ProgramName. // InitializationData initData = initializationData; try { initData.properties = createProperties(argc, argv, initData.properties); } catch(const std::exception& ex) { Error out(getProcessLogger()); out << ex; return EXIT_FAILURE; } catch(...) { Error out(getProcessLogger()); out << "unknown exception"; return EXIT_FAILURE; } IceInternal::Application::_appName = initData.properties->getPropertyWithDefault("Ice.ProgramName", IceInternal::Application::_appName); // // Used by destroyOnInterruptCallback and shutdownOnInterruptCallback. // _nohup = initData.properties->getPropertyAsInt("Ice.Nohup") > 0; IceInternal::Application::_application = this; if(IceInternal::Application::_signalPolicy == HandleSignals) { try { // // The ctrlCHandler must be created before starting any thread, in particular // before initializing the communicator. // CtrlCHandler ctrCHandler; _ctrlCHandler = &ctrCHandler; status = doMain(argc, argv, initData); // // Set _ctrlCHandler to 0 only once communicator->destroy() has completed. // _ctrlCHandler = 0; } catch(const CtrlCHandlerException&) { Error out(getProcessLogger()); out << "only one instance of the CtrlCHandler class can be used"; status = EXIT_FAILURE; } } else { status = doMain(argc, argv, initData); } return status; } int Ice::Application::main(int argc, char* const argv[], const char* configFile) { ArgVector av(argc, argv); return main(av.argc, av.argv, configFile); } int Ice::Application::main(int argc, char* const argv[], const Ice::InitializationData& initData) { ArgVector av(argc, argv); return main(av.argc, av.argv, initData); } int Ice::Application::main(const StringSeq& args, const char* configFile) { ArgVector av(args); return main(av.argc, av.argv, configFile); } int Ice::Application::main(const StringSeq& args, const InitializationData& initData) { ArgVector av(args); return main(av.argc, av.argv, initData); } void Ice::Application::interruptCallback(int) { } const char* Ice::Application::appName() { return IceInternal::Application::_appName.c_str(); } CommunicatorPtr Ice::Application::communicator() { return IceInternal::Application::_communicator; } void Ice::Application::destroyOnInterrupt() { if(IceInternal::Application::_signalPolicy == HandleSignals) { if(_ctrlCHandler != 0) { IceUtil::Mutex::Lock lock(*IceInternal::Application::mutex); // we serialize all the interrupt-setting if(_ctrlCHandler->getCallback() == holdInterruptCallback) { _released = true; IceInternal::Application::_condVar->signal(); } _ctrlCHandler->setCallback(destroyOnInterruptCallback); } } else { Warning out(getProcessLogger()); out << "interrupt method called on Application configured to not handle interrupts."; } } void Ice::Application::shutdownOnInterrupt() { if(IceInternal::Application::_signalPolicy == HandleSignals) { if(_ctrlCHandler != 0) { IceUtil::Mutex::Lock lock(*IceInternal::Application::mutex); // we serialize all the interrupt-setting if(_ctrlCHandler->getCallback() == holdInterruptCallback) { _released = true; IceInternal::Application::_condVar->signal(); } _ctrlCHandler->setCallback(shutdownOnInterruptCallback); } } else { Warning out(getProcessLogger()); out << "interrupt method called on Application configured to not handle interrupts."; } } void Ice::Application::ignoreInterrupt() { if(IceInternal::Application::_signalPolicy == HandleSignals) { if(_ctrlCHandler != 0) { IceUtil::Mutex::Lock lock(*IceInternal::Application::mutex); // we serialize all the interrupt-setting if(_ctrlCHandler->getCallback() == holdInterruptCallback) { _released = true; IceInternal::Application::_condVar->signal(); } _ctrlCHandler->setCallback(0); } } else { Warning out(getProcessLogger()); out << "interrupt method called on Application configured to not handle interrupts."; } } void Ice::Application::callbackOnInterrupt() { if(IceInternal::Application::_signalPolicy == HandleSignals) { if(_ctrlCHandler != 0) { IceUtil::Mutex::Lock lock(*IceInternal::Application::mutex); // we serialize all the interrupt-setting if(_ctrlCHandler->getCallback() == holdInterruptCallback) { _released = true; IceInternal::Application::_condVar->signal(); } _ctrlCHandler->setCallback(callbackOnInterruptCallback); } } else { Warning out(getProcessLogger()); out << "interrupt method called on Application configured to not handle interrupts."; } } void Ice::Application::holdInterrupt() { if(IceInternal::Application::_signalPolicy == HandleSignals) { if(_ctrlCHandler != 0) { IceUtil::Mutex::Lock lock(*IceInternal::Application::mutex); // we serialize all the interrupt-setting if(_ctrlCHandler->getCallback() != holdInterruptCallback) { _previousCallback = _ctrlCHandler->getCallback(); _released = false; _ctrlCHandler->setCallback(holdInterruptCallback); } // else, we were already holding signals } } else { Warning out(getProcessLogger()); out << "interrupt method called on Application configured to not handle interrupts."; } } void Ice::Application::releaseInterrupt() { if(IceInternal::Application::_signalPolicy == HandleSignals) { if(_ctrlCHandler != 0) { IceUtil::Mutex::Lock lock(*IceInternal::Application::mutex); // we serialize all the interrupt-setting if(_ctrlCHandler->getCallback() == holdInterruptCallback) { // // Note that it's very possible no signal is held; // in this case the callback is just replaced and // setting _released to true and signalling _condVar // do no harm. // _released = true; _ctrlCHandler->setCallback(_previousCallback); IceInternal::Application::_condVar->signal(); } // Else nothing to release. } } else { Warning out(getProcessLogger()); out << "interrupt method called on Application configured to not handle interrupts."; } } bool Ice::Application::interrupted() { IceUtil::Mutex::Lock lock(*IceInternal::Application::mutex); return IceInternal::Application::_interrupted; } int Ice::Application::doMain(int argc, char* argv[], const InitializationData& initData) { int status; try { IceInternal::Application::_interrupted = false; // // If the process logger is the default logger, we now replace it with a // a logger which is using the program name for the prefix. // if(initData.properties->getProperty("Ice.ProgramName") != "" && LoggerIPtr::dynamicCast(getProcessLogger())) { const bool convert = initData.properties->getPropertyAsIntWithDefault("Ice.LogStdErr.Convert", 1) > 0 && initData.properties->getProperty("Ice.StdErr").empty(); setProcessLogger(new LoggerI(initData.properties->getProperty("Ice.ProgramName"), "", convert, IceUtil::getProcessStringConverter())); } IceInternal::Application::_communicator = initialize(argc, argv, initData); IceInternal::Application::_destroyed = false; // // The default is to destroy when a signal is received. // if(IceInternal::Application::_signalPolicy == HandleSignals) { destroyOnInterrupt(); } status = run(argc, argv); } catch(const std::exception& ex) { Error out(getProcessLogger()); out << ex; status = EXIT_FAILURE; } catch(const std::string& msg) { Error out(getProcessLogger()); out << msg; status = EXIT_FAILURE; } catch(const char* msg) { Error out(getProcessLogger()); out << msg; status = EXIT_FAILURE; } catch(...) { Error out(getProcessLogger()); out << "unknown exception"; status = EXIT_FAILURE; } // // Don't want any new interrupt and at this point (post-run), // it would not make sense to release a held signal to run // shutdown or destroy. // if(IceInternal::Application::_signalPolicy == HandleSignals) { ignoreInterrupt(); } { IceUtil::Mutex::Lock lock(*IceInternal::Application::mutex); while(IceInternal::Application::_callbackInProgress) { IceInternal::Application::_condVar->wait(lock); } if(IceInternal::Application::_destroyed) { IceInternal::Application::_communicator = 0; } else { IceInternal::Application::_destroyed = true; // // And _communicator != 0, meaning will be destroyed // next, _destroyed = true also ensures that any // remaining callback won't do anything // } IceInternal::Application::_application = 0; } if(IceInternal::Application::_communicator != 0) { try { IceInternal::Application::_communicator->destroy(); } catch(const std::exception& ex) { Error out(getProcessLogger()); out << ex; status = EXIT_FAILURE; } catch(...) { Error out(getProcessLogger()); out << "unknown exception"; status = EXIT_FAILURE; } IceInternal::Application::_communicator = 0; } return status; }