// ********************************************************************** // // Copyright (c) 2001 // Mutable Realms, Inc. // Huntsville, AL, USA // // All Rights Reserved // // ********************************************************************** #ifndef ICE_UTIL_THREAD_EXCEPTION_H #define ICE_UTIL_THREAD_EXCEPTION_H #include namespace IceUtil { class ICE_UTIL_API ThreadSyscallException : public Exception { public: ThreadSyscallException(const char*, int); virtual std::string ice_name() const; virtual void ice_print(std::ostream&) const; virtual Exception* ice_clone() const; virtual void ice_throw() const; private: const int _error; }; class ICE_UTIL_API ThreadLockedException : public Exception { public: ThreadLockedException(const char*, int); virtual std::string ice_name() const; virtual Exception* ice_clone() const; virtual void ice_throw() const; }; } #endif