// ********************************************************************** // // Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ********************************************************************** #ifndef ICE_STRING_CONVERTER_H #define ICE_STRING_CONVERTER_H #include #include #include #include #include namespace Ice { // // Provides bytes to toUTF8. Raises MemoryLimitException when too many // bytes are requested. // class ICE_API UTF8Buffer { public: virtual Byte* getMoreBytes(size_t howMany, Byte* firstUnused) = 0; virtual ~UTF8Buffer() {} }; // // A StringConverter converts narrow or wide-strings to and from UTF-8 byte sequences. // It's used by the communicator during marshaling (toUTF8) and unmarshaling (fromUTF8). // It report errors by raising StringConversionFailed or MemoryLimitException. // template class BasicStringConverter : public IceUtil::Shared { public: // // Returns a pointer to byte after the last written byte (which may be // past the last byte returned by getMoreBytes). // virtual Byte* toUTF8(const charT* sourceStart, const charT* sourceEnd, UTF8Buffer&) const = 0; // // Unmarshals a UTF-8 sequence into a basic_string // virtual void fromUTF8(const Byte* sourceStart, const Byte* sourceEnd, std::basic_string& target) const = 0; }; typedef BasicStringConverter StringConverter; typedef IceUtil::Handle StringConverterPtr; typedef BasicStringConverter WstringConverter; typedef IceUtil::Handle WstringConverterPtr; // // Converts to and from UTF-16 or UTF-32 depending on sizeof(wchar_t) // class ICE_API UnicodeWstringConverter : public WstringConverter { public: virtual Byte* toUTF8(const wchar_t*, const wchar_t*, UTF8Buffer&) const; virtual void fromUTF8(const Byte*, const Byte*, std::wstring&) const; }; #ifdef _WIN32 // // Converts to/from UTF-8 using MultiByteToWideChar and WideCharToMultiByte // class ICE_API WindowsStringConverter : public StringConverter { public: explicit WindowsStringConverter(unsigned int); virtual Byte* toUTF8(const char*, const char*, UTF8Buffer&) const; virtual void fromUTF8(const Byte*, const Byte*, std::string& target) const; private: unsigned int _cp; UnicodeWstringConverter _unicodeWstringConverter; }; #endif } #endif