// ********************************************************************** // // Copyright (c) 2001 // Mutable Realms, Inc. // Huntsville, AL, USA // // All Rights Reserved // // ********************************************************************** #ifndef ICE_OBJECT_F_H #define ICE_OBJECT_F_H #include namespace Ice { class Object; } namespace IceInternal { ICE_API void incRef(::Ice::Object*); ICE_API void decRef(::Ice::Object*); } namespace Ice { typedef IceInternal::Handle< Object > ObjectPtr; } #endif