// ********************************************************************** // // Copyright (c) 2002 // Mutable Realms, Inc. // Huntsville, AL, USA // // All Rights Reserved // // ********************************************************************** #ifndef HELLO_SERVICE_I_H #define HELLO_SERVICE_I_H #include #if defined(_WIN32) # define HELLO_API __declspec(dllexport) #else # define HELLO_API /**/ #endif class HELLO_API HelloServiceI : public ::IceBox::Service { public: HelloServiceI(); virtual ~HelloServiceI(); virtual void start(const ::std::string&, const ::Ice::CommunicatorPtr&, const ::Ice::PropertiesPtr&, const ::Ice::StringSeq&); virtual void stop(); private: ::Ice::ObjectAdapterPtr _adapter; }; #endif