// ********************************************************************** // // Copyright (c) 2003-2015 ZeroC, Inc. All rights reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ********************************************************************** #include #include #include using namespace std; class ValueServer : public Ice::Application { public: virtual int run(int, char*[]); }; int main(int argc, char* argv[]) { ValueServer app; return app.main(argc, argv, "config.server"); } int ValueServer::run(int argc, char*[]) { if(argc > 1) { cerr << appName() << ": too many arguments" << endl; return EXIT_FAILURE; } Ice::ObjectFactoryPtr factory = new ObjectFactory; communicator()->addObjectFactory(factory, Demo::Printer::ice_staticId()); Ice::ObjectAdapterPtr adapter = communicator()->createObjectAdapter("Value"); Demo::InitialPtr initial = new InitialI(adapter); adapter->add(initial, communicator()->stringToIdentity("initial")); adapter->activate(); communicator()->waitForShutdown(); return EXIT_SUCCESS; }