// ********************************************************************** // // Copyright (c) 2003 - 2004 // ZeroC, Inc. // North Palm Beach, FL, USA // // All Rights Reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ********************************************************************** #include using namespace std; int run(int argc, char* argv[], const Ice::CommunicatorPtr& communicator) { Ice::ObjectAdapterPtr adapter = communicator->createObjectAdapter("Throughput"); Ice::ObjectPtr object = new ThroughputI; adapter->add(object, Ice::stringToIdentity("throughput")); adapter->activate(); communicator->waitForShutdown(); return EXIT_SUCCESS; } int main(int argc, char* argv[]) { int status; Ice::CommunicatorPtr communicator; try { Ice::PropertiesPtr properties = Ice::createProperties(argc, argv); properties->load("config"); communicator = Ice::initializeWithProperties(argc, argv, properties); status = run(argc, argv, communicator); } catch(const Ice::Exception& ex) { cerr << ex << endl; status = EXIT_FAILURE; } if(communicator) { try { communicator->destroy(); } catch(const Ice::Exception& ex) { cerr << ex << endl; status = EXIT_FAILURE; } } return status; }