// ********************************************************************** // // Copyright (c) 2001 // MutableRealms, Inc. // Huntsville, AL, USA // // All Rights Reserved // // ********************************************************************** #ifndef HELLO_I_H #define HELLO_I_H #include class HelloI : public Hello { public: HelloI(const Ice::CommunicatorPtr&); virtual void hello(); virtual void shutdown(); private: Ice::CommunicatorPtr _communicator; }; #endif