// ********************************************************************** // // Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ********************************************************************** #include #include using namespace std; bool DummyPermissionsVerifierI::checkPermissions(const string& userId, const string& password, string&, const Ice::Current&) const { cout << "verified user `" << userId << "' with password `" << password << "'" << endl; return true; } SessionI::SessionI(const string& userId) : _userId(userId) { } void SessionI::destroy(const Ice::Current& current) { cout << "destroying session for user `" << _userId << "'" << endl; current.adapter->remove(current.id); } Glacier2::SessionPrx SessionManagerI::create(const string& userId, const Glacier2::SessionControlPrx&, const Ice::Current& current) { cout << "creating session for user `" << userId << "'" << endl; Glacier2::SessionPtr session = new SessionI(userId); return Glacier2::SessionPrx::uncheckedCast(current.adapter->addWithUUID(session)); }