// ********************************************************************** // // Copyright (c) 2003-2004 ZeroC, Inc. All rights reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ********************************************************************** #include #include #include #include using namespace std; using namespace Ice; using namespace Freeze; class PhoneBookServer : public Ice::Application { public: PhoneBookServer(const string& envName) : _envName(envName) { } virtual int run(int argc, char* argv[]); private: const string _envName; }; int main(int argc, char* argv[]) { PhoneBookServer app("db"); return app.main(argc, argv, "config"); } int PhoneBookServer::run(int argc, char* argv[]) { PropertiesPtr properties = communicator()->getProperties(); // // Create and install a factory for contacts. // ContactFactoryPtr contactFactory = new ContactFactory(); communicator()->addObjectFactory(contactFactory, "::Demo::Contact"); // // Create the name index. // NameIndexPtr index = new NameIndex("name"); vector indices; indices.push_back(index); // // Create an object adapter, use the evictor as servant locator. // ObjectAdapterPtr adapter = communicator()->createObjectAdapter("PhoneBook"); // // Create an evictor for contacts. // Freeze::EvictorPtr evictor = Freeze::createEvictor(adapter, _envName, "contacts", 0, indices); adapter->addServantLocator(evictor, "contact"); Int evictorSize = properties->getPropertyAsInt("PhoneBook.EvictorSize"); if(evictorSize > 0) { evictor->setSize(evictorSize); } contactFactory->setEvictor(evictor); // // Create the phonebook, and add it to the object adapter. // PhoneBookIPtr phoneBook = new PhoneBookI(evictor, contactFactory, index); adapter->add(phoneBook, stringToIdentity("phonebook")); // // Everything ok, let's go. // shutdownOnInterrupt(); adapter->activate(); communicator()->waitForShutdown(); ignoreInterrupt(); return EXIT_SUCCESS; }