// ********************************************************************** // // Copyright (c) 2001 // ZeroC, Inc. // Huntsville, AL, USA // // All Rights Reserved // // ********************************************************************** #include #include using namespace std; using namespace Ice; using namespace Freeze; class LibraryServer : public Freeze::Application { public: LibraryServer(const string& dbEnvName) : Freeze::Application(dbEnvName) { } virtual int runFreeze(int argc, char* argv[], const DBEnvironmentPtr&); }; int main(int argc, char* argv[]) { LibraryServer app("db"); return app.main(argc, argv, "config"); } int LibraryServer::runFreeze(int argc, char* argv[], const DBEnvironmentPtr& dbEnv) { PropertiesPtr properties = communicator()->getProperties(); DBPtr dbBooks = dbEnv->openDB("books", true); DBPtr dbAuthors = dbEnv->openDB("authors", true); // // Create an Evictor for books. // EvictorPtr evictor; if(properties->getPropertyAsInt("Library.SaveAfterMutatingOperation") > 0) { evictor = dbBooks->createEvictor(SaveAfterMutatingOperation); } else { evictor = dbBooks->createEvictor(SaveUponEviction); } Int evictorSize = properties->getPropertyAsInt("Library.EvictorSize"); if(evictorSize > 0) { evictor->setSize(evictorSize); } // // Create an Object Adapter, use the Evictor as Servant Locator. // ObjectAdapterPtr adapter = communicator()->createObjectAdapter("Library"); adapter->addServantLocator(evictor, "book"); // // Create the library, and add it to the Object Adapter. // LibraryIPtr library = new LibraryI(adapter, dbAuthors, evictor); adapter->add(library, stringToIdentity("library")); // // Create and install a factory and initializer for books. // ObjectFactoryPtr bookFactory = new BookFactory(library); communicator()->addObjectFactory(bookFactory, "::Book"); // // Everything ok, let's go. // shutdownOnInterrupt(); adapter->activate(); communicator()->waitForShutdown(); ignoreInterrupt(); return EXIT_SUCCESS; }