diff options
Diffstat (limited to 'cs/src/Ice/ThreadPool.cs')
-rw-r--r-- | cs/src/Ice/ThreadPool.cs | 103 |
1 files changed, 53 insertions, 50 deletions
diff --git a/cs/src/Ice/ThreadPool.cs b/cs/src/Ice/ThreadPool.cs index 132200dbda6..e896f5dca46 100644 --- a/cs/src/Ice/ThreadPool.cs +++ b/cs/src/Ice/ThreadPool.cs @@ -315,65 +315,68 @@ namespace IceInternal { if(!_destroyed) { - // - // First we reap threads that have been destroyed before. - // - int sz = _threads.Count; - Debug.Assert(_running <= sz); - if(_running < sz) + if(_size < _sizeMax) // Dynamic thread pool { - List<WorkerThread> liveThreads = new List<WorkerThread>(); - foreach(WorkerThread thread in _threads) + // + // First we reap threads that have been destroyed before. + // + int sz = _threads.Count; + Debug.Assert(_running <= sz); + if(_running < sz) { - if(!thread.IsAlive()) - { - thread.Join(); - } - else + List<WorkerThread> liveThreads = new List<WorkerThread>(); + foreach(WorkerThread thread in _threads) { - liveThreads.Add(thread); + if(!thread.IsAlive()) + { + thread.Join(); + } + else + { + liveThreads.Add(thread); + } } + _threads = liveThreads; } - _threads = liveThreads; - } - // - // Now we check if this thread can be destroyed, based - // on a load factor. - // - - // - // The load factor jumps immediately to the number of - // threads that are currently in use, but decays - // exponentially if the number of threads in use is - // smaller than the load factor. This reflects that we - // create threads immediately when they are needed, - // but want the number of threads to slowly decline to - // the configured minimum. - // - double inUse = (double)_inUse; - if(_load < inUse) - { - _load = inUse; - } - else - { - double loadFactor = 0.05; // TODO: Configurable? - double oneMinusLoadFactor = 1 - loadFactor; - _load = _load * oneMinusLoadFactor + inUse * loadFactor; - } + // + // Now we check if this thread can be destroyed, based + // on a load factor. + // + + // + // The load factor jumps immediately to the number of + // threads that are currently in use, but decays + // exponentially if the number of threads in use is + // smaller than the load factor. This reflects that we + // create threads immediately when they are needed, + // but want the number of threads to slowly decline to + // the configured minimum. + // + double inUse = (double)_inUse; + if(_load < inUse) + { + _load = inUse; + } + else + { + double loadFactor = 0.05; // TODO: Configurable? + double oneMinusLoadFactor = 1 - loadFactor; + _load = _load * oneMinusLoadFactor + inUse * loadFactor; + } - if(_running > _size) - { - int load = (int)(_load + 0.5); - if(load + 1 < _running) + if(_running > _size) { - Debug.Assert(_inUse > 0); - --_inUse; + int load = (int)(_load + 0.5); + if(load + 1 < _running) + { + Debug.Assert(_inUse > 0); + --_inUse; - Debug.Assert(_running > 0); - --_running; - return; + Debug.Assert(_running > 0); + --_running; + return; + } } } |