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path: root/cppe/src/IceE/RecMutex.cpp
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Diffstat (limited to 'cppe/src/IceE/RecMutex.cpp')
-rw-r--r--cppe/src/IceE/RecMutex.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/cppe/src/IceE/RecMutex.cpp b/cppe/src/IceE/RecMutex.cpp
index 0ce7f11c43e..7575a1ce6e4 100644
--- a/cppe/src/IceE/RecMutex.cpp
+++ b/cppe/src/IceE/RecMutex.cpp
@@ -16,20 +16,20 @@ using namespace std;
# if defined(_WIN32_WINNT) && _WIN32_WINNT >= 0x0400
-Ice::RecMutex::RecMutex() :
+IceUtil::RecMutex::RecMutex() :
_count(0)
{
InitializeCriticalSection(&_mutex);
}
-Ice::RecMutex::~RecMutex()
+IceUtil::RecMutex::~RecMutex()
{
assert(_count == 0);
DeleteCriticalSection(&_mutex);
}
void
-Ice::RecMutex::lock() const
+IceUtil::RecMutex::lock() const
{
EnterCriticalSection(&_mutex);
if(++_count > 1)
@@ -39,7 +39,7 @@ Ice::RecMutex::lock() const
}
bool
-Ice::RecMutex::tryLock() const
+IceUtil::RecMutex::tryLock() const
{
if(!TryEnterCriticalSection(&_mutex))
{
@@ -53,7 +53,7 @@ Ice::RecMutex::tryLock() const
}
void
-Ice::RecMutex::unlock() const
+IceUtil::RecMutex::unlock() const
{
if(--_count == 0)
{
@@ -62,7 +62,7 @@ Ice::RecMutex::unlock() const
}
void
-Ice::RecMutex::unlock(LockState& state) const
+IceUtil::RecMutex::unlock(LockState& state) const
{
state.count = _count;
_count = 0;
@@ -70,7 +70,7 @@ Ice::RecMutex::unlock(LockState& state) const
}
void
-Ice::RecMutex::lock(LockState& state) const
+IceUtil::RecMutex::lock(LockState& state) const
{
EnterCriticalSection(&_mutex);
_count = state.count;
@@ -78,7 +78,7 @@ Ice::RecMutex::lock(LockState& state) const
# else
-Ice::RecMutex::RecMutex() :
+IceUtil::RecMutex::RecMutex() :
_count(0)
{
_mutex = CreateMutex(0, false, 0);
@@ -88,7 +88,7 @@ Ice::RecMutex::RecMutex() :
}
}
-Ice::RecMutex::~RecMutex()
+IceUtil::RecMutex::~RecMutex()
{
assert(_count == 0);
BOOL rc = CloseHandle(_mutex);
@@ -99,7 +99,7 @@ Ice::RecMutex::~RecMutex()
}
void
-Ice::RecMutex::lock() const
+IceUtil::RecMutex::lock() const
{
DWORD rc = WaitForSingleObject(_mutex, INFINITE);
if(rc != WAIT_OBJECT_0)
@@ -125,7 +125,7 @@ Ice::RecMutex::lock() const
}
bool
-Ice::RecMutex::tryLock() const
+IceUtil::RecMutex::tryLock() const
{
DWORD rc = WaitForSingleObject(_mutex, 0);
if(rc != WAIT_OBJECT_0)
@@ -144,7 +144,7 @@ Ice::RecMutex::tryLock() const
}
void
-Ice::RecMutex::unlock() const
+IceUtil::RecMutex::unlock() const
{
if(--_count == 0)
{
@@ -157,7 +157,7 @@ Ice::RecMutex::unlock() const
}
void
-Ice::RecMutex::unlock(LockState& state) const
+IceUtil::RecMutex::unlock(LockState& state) const
{
state.count = _count;
_count = 0;
@@ -169,7 +169,7 @@ Ice::RecMutex::unlock(LockState& state) const
}
void
-Ice::RecMutex::lock(LockState& state) const
+IceUtil::RecMutex::lock(LockState& state) const
{
DWORD rc = WaitForSingleObject(_mutex, INFINITE);
if(rc != WAIT_OBJECT_0)
@@ -191,7 +191,7 @@ Ice::RecMutex::lock(LockState& state) const
#else
-Ice::RecMutex::RecMutex() :
+IceUtil::RecMutex::RecMutex() :
_count(0)
{
int rc;
@@ -229,7 +229,7 @@ Ice::RecMutex::RecMutex() :
#endif
}
-Ice::RecMutex::~RecMutex()
+IceUtil::RecMutex::~RecMutex()
{
assert(_count == 0);
int rc = 0;
@@ -238,7 +238,7 @@ Ice::RecMutex::~RecMutex()
}
void
-Ice::RecMutex::lock() const
+IceUtil::RecMutex::lock() const
{
int rc = pthread_mutex_lock(&_mutex);
if(rc != 0)
@@ -253,7 +253,7 @@ Ice::RecMutex::lock() const
}
bool
-Ice::RecMutex::tryLock() const
+IceUtil::RecMutex::tryLock() const
{
int rc = pthread_mutex_trylock(&_mutex);
bool result = (rc == 0);
@@ -276,7 +276,7 @@ Ice::RecMutex::tryLock() const
}
void
-Ice::RecMutex::unlock() const
+IceUtil::RecMutex::unlock() const
{
if(--_count == 0)
{
@@ -287,7 +287,7 @@ Ice::RecMutex::unlock() const
}
void
-Ice::RecMutex::unlock(LockState& state) const
+IceUtil::RecMutex::unlock(LockState& state) const
{
state.mutex = &_mutex;
state.count = _count;
@@ -295,7 +295,7 @@ Ice::RecMutex::unlock(LockState& state) const
}
void
-Ice::RecMutex::lock(LockState& state) const
+IceUtil::RecMutex::lock(LockState& state) const
{
_count = state.count;
}
@@ -303,7 +303,7 @@ Ice::RecMutex::lock(LockState& state) const
#endif
bool
-Ice::RecMutex::willUnlock() const
+IceUtil::RecMutex::willUnlock() const
{
return _count == 1;
}