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-rw-r--r--cpp/src/Freeze/freeze.dsp100
1 files changed, 100 insertions, 0 deletions
diff --git a/cpp/src/Freeze/freeze.dsp b/cpp/src/Freeze/freeze.dsp
index 4f3dd1b4e91..c2c616e87a5 100644
--- a/cpp/src/Freeze/freeze.dsp
+++ b/cpp/src/Freeze/freeze.dsp
@@ -110,6 +110,18 @@ SOURCE=.\DB.cpp
SOURCE=.\DBI.cpp
# End Source File
+# Begin Source File
+
+SOURCE=.\Evictor.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\EvictorF.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\EvictorI.cpp
+# End Source File
# End Group
# Begin Group "Header Files"
@@ -128,6 +140,18 @@ SOURCE=.\DBI.h
# End Source File
# Begin Source File
+SOURCE=..\..\include\Freeze\Evictor.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\Freeze\EvictorF.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\EvictorI.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\Freeze\Freeze.h
# End Source File
# Begin Source File
@@ -214,6 +238,82 @@ InputPath=..\..\slice\Freeze\DBF.ice
!ENDIF
# End Source File
+# Begin Source File
+
+SOURCE=..\..\slice\Freeze\Evictor.ice
+
+!IF "$(CFG)" == "Freeze - Win32 Release"
+
+# Begin Custom Build
+InputPath=..\..\slice\Freeze\Evictor.ice
+
+BuildCmds= \
+ set PATH=%PATH%;..\..\lib \
+ ..\..\bin\slice2cpp.exe --dll-export FREEZE_API --include-dir Freeze -I../../slice ../../slice/Freeze/Evictor.ice \
+ move Evictor.h ..\..\include\Freeze \
+
+
+"..\..\include\Freeze\Evictor" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Evictor.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "Freeze - Win32 Debug"
+
+# Begin Custom Build
+InputPath=..\..\slice\Freeze\Evictor.ice
+
+BuildCmds= \
+ set PATH=%PATH%;..\..\lib \
+ ..\..\bin\slice2cpp.exe --dll-export FREEZE_API --include-dir Freeze -I../../slice ../../slice/Freeze/Evictor.ice \
+ move Evictor.h ..\..\include\Freeze \
+
+
+"..\..\include\Freeze\Evictor" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Evictor.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\slice\Freeze\EvictorF.ice
+
+!IF "$(CFG)" == "Freeze - Win32 Release"
+
+# Begin Custom Build
+InputPath=..\..\slice\Freeze\EvictorF.ice
+
+"..\..\include\Freeze\EvictorF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ set PATH=%PATH%;..\..\lib
+ ..\..\bin\slice2cpp.exe --dll-export FREEZE_API --include-dir Freeze -I../../slice ../../slice/Freeze/EvictorF.ice
+ move EvictorF.h ..\..\include\Freeze
+ del EvcitorF.cpp
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "Freeze - Win32 Debug"
+
+# Begin Custom Build
+InputPath=..\..\slice\Freeze\EvictorF.ice
+
+"..\..\include\Freeze\EvictorF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ set PATH=%PATH%;..\..\lib
+ ..\..\bin\slice2cpp.exe --dll-export FREEZE_API --include-dir Freeze -I../../slice ../../slice/Freeze/EvictorF.ice
+ move EvictorF.h ..\..\include\Freeze
+ del EvcitorF.cpp
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
# End Group
# End Target
# End Project