diff options
Diffstat (limited to 'cpp')
-rw-r--r-- | cpp/src/Ice/Network.cpp | 4 | ||||
-rw-r--r-- | cpp/src/Ice/TcpAcceptor.cpp | 15 | ||||
-rw-r--r-- | cpp/src/Ice/UdpTransceiver.cpp | 15 | ||||
-rw-r--r-- | cpp/src/IceSSL/AcceptorI.cpp | 15 |
4 files changed, 45 insertions, 4 deletions
diff --git a/cpp/src/Ice/Network.cpp b/cpp/src/Ice/Network.cpp index a1710cd34ae..0bc6ff1f114 100644 --- a/cpp/src/Ice/Network.cpp +++ b/cpp/src/Ice/Network.cpp @@ -536,10 +536,6 @@ IceInternal::setReuseAddress(SOCKET fd, bool reuse) void IceInternal::doBind(SOCKET fd, struct sockaddr_in& addr) { -#ifndef _WIN32 - setReuseAddress(fd, true); -#endif - if(bind(fd, reinterpret_cast<struct sockaddr*>(&addr), int(sizeof(addr))) == SOCKET_ERROR) { closeSocketNoThrow(fd); diff --git a/cpp/src/Ice/TcpAcceptor.cpp b/cpp/src/Ice/TcpAcceptor.cpp index 2ffb6fd5a0d..3d3c28b787d 100644 --- a/cpp/src/Ice/TcpAcceptor.cpp +++ b/cpp/src/Ice/TcpAcceptor.cpp @@ -121,6 +121,21 @@ IceInternal::TcpAcceptor::TcpAcceptor(const InstancePtr& instance, const string& setBlock(_fd, false); getAddress(host, port, _addr); setTcpBufSize(_fd, _instance->initializationData().properties, _logger); +#ifndef _WIN32 + // + // Enable SO_REUSEADDR on Unix platforms to allow re-using the + // socket even if it's in the TIME_WAIT state. On Windows, + // this doesn't appear to be necessary and enabling + // SO_REUSEADDR would actually not be a good thing since it + // allows a second process to bind to an address even it's + // already bound by another process. + // + // TODO: using SO_EXCLUSIVEADDRUSE on Windows would probably + // be better but it's only supported by recent Windows + // versions (XP SP2, Windows Server 2003). + // + setReuseAddress(_fd, true); +#endif if(_traceLevels->network >= 2) { Trace out(_logger, _traceLevels->networkCat); diff --git a/cpp/src/Ice/UdpTransceiver.cpp b/cpp/src/Ice/UdpTransceiver.cpp index 67e2b33bc78..1fa3fb8e5eb 100644 --- a/cpp/src/Ice/UdpTransceiver.cpp +++ b/cpp/src/Ice/UdpTransceiver.cpp @@ -474,6 +474,21 @@ IceInternal::UdpTransceiver::UdpTransceiver(const InstancePtr& instance, const s } else { +#ifndef _WIN32 + // + // Enable SO_REUSEADDR on Unix platforms to allow re-using + // the socket even if it's in the TIME_WAIT state. On + // Windows, this doesn't appear to be necessary and + // enabling SO_REUSEADDR would actually not be a good + // thing since it allows a second process to bind to an + // address even it's already bound by another process. + // + // TODO: using SO_EXCLUSIVEADDRUSE on Windows would + // probably be better but it's only supported by recent + // Windows versions (XP SP2, Windows Server 2003). + // + setReuseAddress(_fd, true); +#endif doBind(_fd, _addr); } diff --git a/cpp/src/IceSSL/AcceptorI.cpp b/cpp/src/IceSSL/AcceptorI.cpp index b2fec924caa..b5c59c183c2 100644 --- a/cpp/src/IceSSL/AcceptorI.cpp +++ b/cpp/src/IceSSL/AcceptorI.cpp @@ -157,6 +157,21 @@ IceSSL::AcceptorI::AcceptorI(const InstancePtr& instance, const string& adapterN IceInternal::setBlock(_fd, false); IceInternal::getAddress(host, port, _addr); IceInternal::setTcpBufSize(_fd, _instance->communicator()->getProperties(), _logger); +#ifndef _WIN32 + // + // Enable SO_REUSEADDR on Unix platforms to allow re-using the + // socket even if it's in the TIME_WAIT state. On Windows, + // this doesn't appear to be necessary and enabling + // SO_REUSEADDR would actually not be a good thing since it + // allows a second process to bind to an address even it's + // already bound by another process. + // + // TODO: using SO_EXCLUSIVEADDRUSE on Windows would probably + // be better but it's only supported by recent Windows + // versions (XP SP2, Windows Server 2003). + // + IceInternal::setReuseAddress(_fd, true); +#endif if(_instance->networkTraceLevel() >= 2) { Trace out(_logger, _instance->networkTraceCategory()); |