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-rw-r--r--cpp/all.dsw42
-rw-r--r--cpp/include/IceUtil/MD5.h2
-rw-r--r--cpp/src/Ice/ice.dsp43
-rw-r--r--cpp/src/IceUtil/iceutil.dsp16
-rw-r--r--cpp/src/Slice/Checksum.cpp4
-rw-r--r--cpp/src/Slice/slice.dsp8
-rw-r--r--cpp/test/Ice/checksum/client/checksumC.dsp202
-rw-r--r--cpp/test/Ice/checksum/server/checksumS.dsp223
8 files changed, 537 insertions, 3 deletions
diff --git a/cpp/all.dsw b/cpp/all.dsw
index cb56dd0df91..44c7896b224 100644
--- a/cpp/all.dsw
+++ b/cpp/all.dsw
@@ -986,6 +986,12 @@ Package=<4>
Begin Project Dependency
Project_Dep_Name sliceobAMDS
End Project Dependency
+ Begin Project Dependency
+ Project_Dep_Name checksumC
+ End Project Dependency
+ Begin Project Dependency
+ Project_Dep_Name checksumS
+ End Project Dependency
}}}
###############################################################################
@@ -1137,6 +1143,42 @@ Package=<4>
###############################################################################
+Project: "checksumC"=.\test\Ice\checksum\client\checksumC.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+ Begin Project Dependency
+ Project_Dep_Name Ice
+ End Project Dependency
+ Begin Project Dependency
+ Project_Dep_Name IceUtil
+ End Project Dependency
+}}}
+
+###############################################################################
+
+Project: "checksumS"=.\test\Ice\checksum\server\checksumS.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+ Begin Project Dependency
+ Project_Dep_Name Ice
+ End Project Dependency
+ Begin Project Dependency
+ Project_Dep_Name IceUtil
+ End Project Dependency
+}}}
+
+###############################################################################
+
Project: "clockC"=.\demo\IceStorm\clock\clockC.dsp - Package Owner=<4>
Package=<5>
diff --git a/cpp/include/IceUtil/MD5.h b/cpp/include/IceUtil/MD5.h
index 346ab737db1..a1ae8563cd8 100644
--- a/cpp/include/IceUtil/MD5.h
+++ b/cpp/include/IceUtil/MD5.h
@@ -20,7 +20,7 @@ struct md5_state_s;
namespace IceUtil
{
-class MD5
+class ICE_UTIL_API MD5
{
public:
diff --git a/cpp/src/Ice/ice.dsp b/cpp/src/Ice/ice.dsp
index 0ce28cd4f8e..43092917455 100644
--- a/cpp/src/Ice/ice.dsp
+++ b/cpp/src/Ice/ice.dsp
@@ -1930,6 +1930,49 @@ InputPath=..\..\slice\Ice\ServantLocatorF.ice
# End Source File
# Begin Source File
+SOURCE=..\..\slice\Ice\SliceChecksumDict.ice
+
+!IF "$(CFG)" == "Ice - Win32 Release"
+
+USERDEP__IDENT="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
+# Begin Custom Build
+InputPath=..\..\slice\Ice\SliceChecksumDict.ice
+
+BuildCmds= \
+ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/SliceChecksumDict.ice \
+ move SliceChecksumDict.h ..\..\include\Ice \
+
+
+"..\..\include\Ice\SliceChecksumDict.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"SliceChecksumDict.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "Ice - Win32 Debug"
+
+USERDEP__IDENT="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
+# Begin Custom Build
+InputPath=..\..\slice\Ice\SliceChecksumDict.ice
+
+BuildCmds= \
+ ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/SliceChecksumDict.ice \
+ move SliceChecksumDict.h ..\..\include\Ice \
+
+
+"..\..\include\Ice\SliceChecksumDict.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"SliceChecksumDict.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
SOURCE=..\..\slice\Ice\Stats.ice
!IF "$(CFG)" == "Ice - Win32 Release"
diff --git a/cpp/src/IceUtil/iceutil.dsp b/cpp/src/IceUtil/iceutil.dsp
index 02609684941..9ec155a27c8 100644
--- a/cpp/src/IceUtil/iceutil.dsp
+++ b/cpp/src/IceUtil/iceutil.dsp
@@ -142,6 +142,14 @@ SOURCE=.\InputUtil.cpp
# End Source File
# Begin Source File
+SOURCE=.\MD5.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\MD5I.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\OutputUtil.cpp
# End Source File
# Begin Source File
@@ -246,6 +254,14 @@ SOURCE=..\..\include\IceUtil\Lock.h
# End Source File
# Begin Source File
+SOURCE=..\..\include\IceUtil\MD5.h
+# End Source File
+# Begin Source File
+
+SOURCE=MD5I.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\IceUtil\Monitor.h
# End Source File
# Begin Source File
diff --git a/cpp/src/Slice/Checksum.cpp b/cpp/src/Slice/Checksum.cpp
index c80def11c04..eb73ad23561 100644
--- a/cpp/src/Slice/Checksum.cpp
+++ b/cpp/src/Slice/Checksum.cpp
@@ -40,8 +40,8 @@ private:
}
-Slice::ChecksumVisitor::ChecksumVisitor(ChecksumMap& map) :
- _map(map)
+Slice::ChecksumVisitor::ChecksumVisitor(ChecksumMap& m) :
+ _map(m)
{
}
diff --git a/cpp/src/Slice/slice.dsp b/cpp/src/Slice/slice.dsp
index 1af53563c2f..9f5d8e7e014 100644
--- a/cpp/src/Slice/slice.dsp
+++ b/cpp/src/Slice/slice.dsp
@@ -106,6 +106,10 @@ PostBuild_Cmds=copy $(OutDir)\sliced.lib ..\..\lib copy $(OutDir)\slice14d.pdb .
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
+SOURCE=.\Checksum.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\CPlusPlusUtil.cpp
# End Source File
# Begin Source File
@@ -138,6 +142,10 @@ SOURCE=.\Scanner.cpp
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
+SOURCE=..\..\incluce\Slice\Checksum.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\incluce\Slice\CPlusPlusUtil.h
# End Source File
# Begin Source File
diff --git a/cpp/test/Ice/checksum/client/checksumC.dsp b/cpp/test/Ice/checksum/client/checksumC.dsp
new file mode 100644
index 00000000000..e4c0c1cd3d3
--- /dev/null
+++ b/cpp/test/Ice/checksum/client/checksumC.dsp
@@ -0,0 +1,202 @@
+# Microsoft Developer Studio Project File - Name="checksumC" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=checksumC - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "checksumC.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "checksumC.mak" CFG="checksumC - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "checksumC - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "checksumC - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "checksumC - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /WX /GR /GX /O2 /I "." /I "../../../../include" /I "../../../include" /D "NDEBUG" /D "_CONSOLE" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 /nologo /subsystem:console /machine:I386 /out:"client.exe" /libpath:"../../../../lib"
+
+!ELSEIF "$(CFG)" == "checksumC - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /MDd /W3 /WX /Gm /GR /GX /Zi /Od /I "." /I "../../../../include" /I "../../../include" /D "_DEBUG" /D "_CONSOLE" /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /out:"client.exe" /pdbtype:sept /libpath:"../../../../lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "checksumC - Win32 Release"
+# Name "checksumC - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\AllTests.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Client.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Test.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Types.cpp
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\Test.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\Types.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# Begin Source File
+
+SOURCE=.\Test.ice
+
+!IF "$(CFG)" == "checksumC - Win32 Release"
+
+USERDEP__TEST_="..\..\..\..\bin\slice2cpp.exe" "..\..\..\..\lib\slice.lib"
+# Begin Custom Build
+InputPath=.\Test.ice
+
+BuildCmds= \
+ ..\..\..\..\bin\slice2cpp.exe Test.ice
+
+"Test.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Test.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "checksumC - Win32 Debug"
+
+USERDEP__TEST_="..\..\..\..\bin\slice2cpp.exe" "..\..\..\..\lib\sliced.lib"
+# Begin Custom Build
+InputPath=.\Test.ice
+
+BuildCmds= \
+ ..\..\..\..\bin\slice2cpp.exe Test.ice
+
+"Test.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Test.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\Types.ice
+
+!IF "$(CFG)" == "checksumC - Win32 Release"
+
+USERDEP__TEST_="..\..\..\..\bin\slice2cpp.exe" "..\..\..\..\lib\slice.lib"
+# Begin Custom Build
+InputPath=.\Types.ice
+
+BuildCmds= \
+ ..\..\..\..\bin\slice2cpp.exe Types.ice
+
+"Types.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Types.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "checksumC - Win32 Debug"
+
+USERDEP__TEST_="..\..\..\..\bin\slice2cpp.exe" "..\..\..\..\lib\sliced.lib"
+# Begin Custom Build
+InputPath=.\Types.ice
+
+BuildCmds= \
+ ..\..\..\..\bin\slice2cpp.exe Types.ice
+
+"Types.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Types.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/cpp/test/Ice/checksum/server/checksumS.dsp b/cpp/test/Ice/checksum/server/checksumS.dsp
new file mode 100644
index 00000000000..a21760c5ebf
--- /dev/null
+++ b/cpp/test/Ice/checksum/server/checksumS.dsp
@@ -0,0 +1,223 @@
+# Microsoft Developer Studio Project File - Name="checksumS" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=checksumS - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "checksumS.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "checksumS.mak" CFG="checksumS - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "checksumS - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "checksumS - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "checksumS - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /WX /GR /GX /O2 /I "." /I "../../../../include" /I "../../../include" /D "NDEBUG" /D "_CONSOLE" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 /nologo /subsystem:console /machine:I386 /out:"server.exe" /libpath:"../../../../lib"
+
+!ELSEIF "$(CFG)" == "checksumS - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /MDd /W3 /WX /Gm /GR /GX /Zi /Od /I "." /I "../../../../include" /I "../../../include" /D "_DEBUG" /D "_CONSOLE" /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /out:"server.exe" /pdbtype:sept /libpath:"../../../../lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "checksumS - Win32 Release"
+# Name "checksumS - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\Server.cpp
+
+!IF "$(CFG)" == "checksumS - Win32 Release"
+
+!ELSEIF "$(CFG)" == "checksumS - Win32 Debug"
+
+# ADD CPP /GR
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\ServerPrivate.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Test.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\TestI.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Types.cpp
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\ServerPrivate.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\Test.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\TestI.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\Types.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# Begin Source File
+
+SOURCE=.\Test.ice
+
+!IF "$(CFG)" == "checksumS - Win32 Release"
+
+USERDEP__TEST_="..\..\..\..\bin\slice2cpp.exe" "..\..\..\..\lib\slice.lib"
+# Begin Custom Build
+InputPath=.\Test.ice
+
+BuildCmds= \
+ ..\..\..\..\bin\slice2cpp.exe Test.ice
+
+"Test.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Test.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "checksumS - Win32 Debug"
+
+USERDEP__TEST_="..\..\..\..\bin\slice2cpp.exe" "..\..\..\..\lib\sliced.lib"
+# Begin Custom Build
+InputPath=.\Test.ice
+
+BuildCmds= \
+ ..\..\..\..\bin\slice2cpp.exe Test.ice
+
+"Test.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Test.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\Types.ice
+
+!IF "$(CFG)" == "checksumS - Win32 Release"
+
+USERDEP__TEST_="..\..\..\..\bin\slice2cpp.exe" "..\..\..\..\lib\slice.lib"
+# Begin Custom Build
+InputPath=.\Types.ice
+
+BuildCmds= \
+ ..\..\..\..\bin\slice2cpp.exe Types.ice
+
+"Types.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Types.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "checksumS - Win32 Debug"
+
+USERDEP__TEST_="..\..\..\..\bin\slice2cpp.exe" "..\..\..\..\lib\sliced.lib"
+# Begin Custom Build
+InputPath=.\Types.ice
+
+BuildCmds= \
+ ..\..\..\..\bin\slice2cpp.exe Types.ice
+
+"Types.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Types.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# End Group
+# End Target
+# End Project