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-rw-r--r--cpp/src/Freeze/freeze.dsp2
-rw-r--r--cpp/src/IceStorm/icestormS.dsp6
2 files changed, 8 insertions, 0 deletions
diff --git a/cpp/src/Freeze/freeze.dsp b/cpp/src/Freeze/freeze.dsp
index 5ef478ae37e..c8e448ccbde 100644
--- a/cpp/src/Freeze/freeze.dsp
+++ b/cpp/src/Freeze/freeze.dsp
@@ -397,6 +397,7 @@ SOURCE=..\..\slice\Ice\Identity.ice
!IF "$(CFG)" == "Freeze - Win32 Release"
+USERDEP__IDENT="..\..\bin\slice2freeze.exe"
# Begin Custom Build
InputPath=..\..\slice\Ice\Identity.ice
@@ -414,6 +415,7 @@ BuildCmds= \
!ELSEIF "$(CFG)" == "Freeze - Win32 Debug"
+USERDEP__IDENT="..\..\bin\slice2freeze.exe"
# Begin Custom Build
InputPath=..\..\slice\Ice\Identity.ice
diff --git a/cpp/src/IceStorm/icestormS.dsp b/cpp/src/IceStorm/icestormS.dsp
index b587dbeeb8c..9e85857bd8d 100644
--- a/cpp/src/IceStorm/icestormS.dsp
+++ b/cpp/src/IceStorm/icestormS.dsp
@@ -219,6 +219,7 @@ SOURCE=.\dummy.ice
!IF "$(CFG)" == "IceStormS - Win32 Release"
+USERDEP__DUMMY="..\..\bin\slice2freeze.exe"
# Begin Custom Build
InputPath=.\dummy.ice
@@ -236,6 +237,7 @@ BuildCmds= \
!ELSEIF "$(CFG)" == "IceStormS - Win32 Debug"
+USERDEP__DUMMY="..\..\bin\slice2freeze.exe"
# Begin Custom Build
InputPath=.\dummy.ice
@@ -260,6 +262,7 @@ SOURCE=.\IceStormInternal.ice
!IF "$(CFG)" == "IceStormS - Win32 Release"
+USERDEP__ICEST="..\..\bin\slice2cpp.exe"
# Begin Custom Build
InputPath=.\IceStormInternal.ice
@@ -277,6 +280,7 @@ BuildCmds= \
!ELSEIF "$(CFG)" == "IceStormS - Win32 Debug"
+USERDEP__ICEST="..\..\bin\slice2cpp.exe"
# Begin Custom Build
InputPath=.\IceStormInternal.ice
@@ -301,6 +305,7 @@ SOURCE=.\LinkDB.ice
!IF "$(CFG)" == "IceStormS - Win32 Release"
+USERDEP__LINKD="..\..\bin\slice2freeze.exe" "..\..\bin\slice2cpp.exe"
# Begin Custom Build
InputPath=.\LinkDB.ice
@@ -325,6 +330,7 @@ BuildCmds= \
!ELSEIF "$(CFG)" == "IceStormS - Win32 Debug"
+USERDEP__LINKD="..\..\bin\slice2freeze.exe" "..\..\bin\slice2cpp.exe"
# Begin Custom Build
InputPath=.\LinkDB.ice