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+// **********************************************************************
+//
+// Copyright (c) 2003-2011 ZeroC, Inc. All rights reserved.
+//
+// This copy of Ice is licensed to you under the terms described in the
+// ICE_LICENSE file included in this distribution.
+//
+// **********************************************************************
+
+#ifndef FREEZE_SCRIPT_UTIL_H
+#define FREEZE_SCRIPT_UTIL_H
+
+#include <Slice/Parser.h>
+#include <Ice/CommunicatorF.h>
+#include <Freeze/CatalogData.h>
+
+namespace FreezeScript
+{
+
+template<class T>
+class Destroyer
+{
+public:
+
+ Destroyer() {}
+ Destroyer(T p) : _p(p) {}
+ ~Destroyer()
+ {
+ if(_p)
+ {
+ _p->destroy();
+ }
+ }
+
+ void set(T p)
+ {
+ if(_p)
+ {
+ _p->destroy();
+ }
+ _p = p;
+ }
+
+ void release()
+ {
+ _p = 0;
+ }
+
+private:
+
+ T _p;
+};
+
+std::string typeName(const Slice::TypePtr&);
+std::string typeToString(const Slice::TypePtr&);
+bool ignoreType(const std::string&);
+void createEvictorSliceTypes(const Slice::UnitPtr&);
+bool parseSlice(const std::string&, const Slice::UnitPtr&, const std::vector<std::string>&,
+ const std::vector<std::string>&, bool);
+
+typedef std::map<std::string, Freeze::CatalogData> CatalogDataMap;
+
+CatalogDataMap readCatalog(const Ice::CommunicatorPtr&, const std::string&);
+
+} // End of namespace FreezeScript
+
+#endif