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-rw-r--r--cpp/demo/Ice/session/Server.cpp52
1 files changed, 52 insertions, 0 deletions
diff --git a/cpp/demo/Ice/session/Server.cpp b/cpp/demo/Ice/session/Server.cpp
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+++ b/cpp/demo/Ice/session/Server.cpp
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+// **********************************************************************
+//
+// Copyright (c) 2003-2011 ZeroC, Inc. All rights reserved.
+//
+// This copy of Ice is licensed to you under the terms described in the
+// ICE_LICENSE file included in this distribution.
+//
+// **********************************************************************
+
+#include <SessionFactoryI.h>
+
+using namespace std;
+using namespace Demo;
+
+class SessionServer : public Ice::Application
+{
+public:
+
+ virtual int run(int, char*[]);
+};
+
+int
+main(int argc, char* argv[])
+{
+ SessionServer app;
+ return app.main(argc, argv, "config.server");
+}
+
+int
+SessionServer::run(int argc, char* argv[])
+{
+ if(argc > 1)
+ {
+ cerr << appName() << ": too many arguments" << endl;
+ return EXIT_FAILURE;
+ }
+
+ Ice::ObjectAdapterPtr adapter = communicator()->createObjectAdapter("SessionFactory");
+
+ IceUtil::TimerPtr timer = new IceUtil::Timer();
+ ReapTaskPtr reapTask = new ReapTask;
+ timer->scheduleRepeated(reapTask, IceUtil::Time::seconds(1));
+
+ SessionFactoryPtr factory = new SessionFactoryI(reapTask);
+ adapter->add(factory, communicator()->stringToIdentity("SessionFactory"));
+ adapter->activate();
+ communicator()->waitForShutdown();
+
+ timer->destroy();
+
+ return EXIT_SUCCESS;
+}