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diff --git a/cpp/demo/Ice/interleaved/Client.cpp b/cpp/demo/Ice/interleaved/Client.cpp
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+// **********************************************************************
+//
+// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
+//
+// This copy of Ice is licensed to you under the terms described in the
+// ICE_LICENSE file included in this distribution.
+//
+// **********************************************************************
+
+#include <Ice/Ice.h>
+#include <Throughput.h>
+
+#include <iomanip>
+
+#include <list>
+
+using namespace std;
+using namespace Demo;
+
+class Callback : public IceUtil::Shared
+{
+public:
+
+ Callback()
+ {
+ }
+
+ void response(const ::std::pair<const ::Ice::Byte*, const ::Ice::Byte*>&)
+ {
+ }
+
+ void responseSS(const StringSeq&)
+ {
+ }
+
+ void responseTS(const StringDoubleSeq&)
+ {
+ }
+
+ void responseFS(const FixedSeq&)
+ {
+ }
+
+ void exception(const ::Ice::Exception& ex)
+ {
+ cerr << ex << endl;
+ }
+};
+
+typedef IceUtil::Handle<Callback> CallbackPtr;
+
+class ThroughputClient : public Ice::Application
+{
+public:
+
+ ThroughputClient();
+ virtual int run(int, char*[]);
+
+private:
+
+ void menu();
+};
+
+int
+main(int argc, char* argv[])
+{
+ ThroughputClient app;
+ return app.main(argc, argv, "config.client");
+}
+
+ThroughputClient::ThroughputClient() :
+ //
+ // Since this is an interactive demo we don't want any signal
+ // handling.
+ //
+ Ice::Application(Ice::NoSignalHandling)
+{
+}
+
+int
+ThroughputClient::run(int argc, char* argv[])
+{
+ if(argc > 1)
+ {
+ cerr << appName() << ": too many arguments" << endl;
+ return EXIT_FAILURE;
+ }
+
+ ThroughputPrx throughput = ThroughputPrx::checkedCast(communicator()->propertyToProxy("Throughput.Proxy"));
+ if(!throughput)
+ {
+ cerr << argv[0] << ": invalid proxy" << endl;
+ return EXIT_FAILURE;
+ }
+
+ ThroughputPrx throughputOneway = ThroughputPrx::uncheckedCast(throughput->ice_oneway());
+
+ ByteSeq byteSeq(ByteSeqSize);
+ pair<const Ice::Byte*, const Ice::Byte*> byteArr;
+ byteArr.first = &byteSeq[0];
+ byteArr.second = byteArr.first + byteSeq.size();
+
+ StringSeq stringSeq(StringSeqSize, "hello");
+
+ StringDoubleSeq structSeq(StringDoubleSeqSize);
+ int i;
+ for(i = 0; i < StringDoubleSeqSize; ++i)
+ {
+ structSeq[i].s = "hello";
+ structSeq[i].d = 3.14;
+ }
+
+ FixedSeq fixedSeq(FixedSeqSize);
+ for(i = 0; i < FixedSeqSize; ++i)
+ {
+ fixedSeq[i].i = 0;
+ fixedSeq[i].j = 0;
+ fixedSeq[i].d = 0;
+ }
+
+ throughput->ice_ping(); // Initial ping to setup the connection.
+
+ menu();
+
+ //
+ // By default use byte sequence.
+ //
+ char currentType = '1';
+ int seqSize = ByteSeqSize;
+ // The maximum number of outstanding requests. -1 means
+ // unlimited. If the number of oustanding requests is unlimited
+ // and the server is slower than the client in processing the
+ // requests, high memory consumption will result.
+ int maxOutstanding = 2;
+
+ CallbackPtr cb = new Callback;
+
+ Callback_Throughput_echoByteSeqPtr byteSeqCB = newCallback_Throughput_echoByteSeq(
+ cb, &Callback::response, &Callback::exception);
+ Callback_Throughput_echoStringSeqPtr stringSeqCB = newCallback_Throughput_echoStringSeq(
+ cb, &Callback::responseSS, &Callback::exception);
+ Callback_Throughput_echoStructSeqPtr structSeqCB = newCallback_Throughput_echoStructSeq(
+ cb, &Callback::responseTS, &Callback::exception);
+ Callback_Throughput_echoFixedSeqPtr fixedSeqCB = newCallback_Throughput_echoFixedSeq(
+ cb, &Callback::responseFS, &Callback::exception);
+
+ char c;
+ do
+ {
+ try
+ {
+ cout << "==> ";
+ cin >> c;
+
+ IceUtil::Time tm = IceUtil::Time::now(IceUtil::Time::Monotonic);
+ const int repetitions = 1000;
+
+ if(c == 'o')
+ {
+ if(maxOutstanding == -1)
+ {
+ maxOutstanding = 2;
+ cout << "outstanding requests are now limited to 2." << endl;
+ }
+ else
+ {
+ maxOutstanding = -1;
+ cout << "outstanding requests are now unlimited." << endl;
+ }
+ }
+ else if(c == '1' || c == '2' || c == '3' || c == '4')
+ {
+ currentType = c;
+ switch(c)
+ {
+ case '1':
+ {
+ cout << "using byte sequences" << endl;
+ seqSize = ByteSeqSize;
+ break;
+ }
+
+ case '2':
+ {
+ cout << "using string sequences" << endl;
+ seqSize = StringSeqSize;
+ break;
+ }
+
+ case '3':
+ {
+ cout << "using variable-length struct sequences" << endl;
+ seqSize = StringDoubleSeqSize;
+ break;
+ }
+
+ case '4':
+ {
+ cout << "using fixed-length struct sequences" << endl;
+ seqSize = FixedSeqSize;
+ break;
+ }
+ }
+ }
+ else if(c == 'e')
+ {
+ cout << "sending and receiving";
+
+ cout << ' ' << repetitions;
+ switch(currentType)
+ {
+ case '1':
+ {
+ cout << " byte";
+ break;
+ }
+
+ case '2':
+ {
+ cout << " string";
+ break;
+ }
+
+ case '3':
+ {
+ cout << " variable-length struct";
+ break;
+ }
+
+ case '4':
+ {
+ cout << " fixed-length struct";
+ break;
+ }
+ }
+ cout << " sequences of size " << seqSize;
+
+ cout << "..." << endl;
+
+ list<Ice::AsyncResultPtr> results;
+ for(int i = 0; i < repetitions; ++i)
+ {
+ // Start the AMI request.
+ Ice::AsyncResultPtr r;
+ switch(currentType)
+ {
+ case '1':
+ r = throughput->begin_echoByteSeq(byteArr, byteSeqCB);
+ break;
+
+ case '2':
+ r = throughput->begin_echoStringSeq(stringSeq, stringSeqCB);
+ break;
+
+ case '3':
+ r = throughput->begin_echoStructSeq(structSeq, structSeqCB);
+ break;
+
+ case '4':
+ r = throughput->begin_echoFixedSeq(fixedSeq, fixedSeqCB);
+ break;
+ }
+ // For flow control purposes we want to restrict
+ // the number of sending messages to one. This
+ // avoids unnecessarily accumulating buffers in
+ // the Ice runtime, keeping memory usage low.
+ r->waitForSent();
+ results.push_back(r);
+
+ // Remove any completed requests from the list of
+ // pending results.
+ list<Ice::AsyncResultPtr>::iterator p = results.begin();
+ while(p != results.end())
+ {
+ if((*p)->isCompleted())
+ {
+ p = results.erase(p);
+ }
+ else
+ {
+ ++p;
+ }
+ }
+
+ // This avoids too many outstanding requests. This
+ // is desirable if the server doesn't limit the
+ // number of threads, or the server process
+ // requests slower than then client can send them.
+ while(maxOutstanding != -1 && static_cast<int>(results.size()) > maxOutstanding)
+ {
+ r = results.front();
+ results.pop_front();
+ r->waitForCompleted();
+ }
+ }
+ // Before we're complete we must wait for all
+ // responses to be received.
+ while(!results.empty())
+ {
+ Ice::AsyncResultPtr r = results.front();
+ results.pop_front();
+ r->waitForCompleted();
+ }
+
+ tm = IceUtil::Time::now(IceUtil::Time::Monotonic) - tm;
+ cout << "time for " << repetitions << " sequences: " << tm * 1000 << "ms" << endl;
+ cout << "time per sequence: " << tm * 1000 / repetitions << "ms" << endl;
+ int wireSize = 0;
+ switch(currentType)
+ {
+ case '1':
+ {
+ wireSize = 1;
+ break;
+ }
+ case '2':
+ {
+ wireSize = static_cast<int>(stringSeq[0].size());
+ break;
+ }
+ case '3':
+ {
+ wireSize = static_cast<int>(structSeq[0].s.size());
+ wireSize += 8; // Size of double on the wire.
+ break;
+ }
+ case '4':
+ {
+ wireSize = 16; // Size of two ints and a double on the wire.
+ break;
+ }
+ }
+ double mbit = repetitions * seqSize * wireSize * 8.0 / tm.toMicroSeconds();
+ if(c == 'e')
+ {
+ mbit *= 2;
+ }
+ cout << "throughput: " << setprecision(5) << mbit << "Mbps" << endl;
+ }
+ else if(c == 's')
+ {
+ throughput->shutdown();
+ }
+ else if(c == 'x')
+ {
+ // Nothing to do
+ }
+ else if(c == '?')
+ {
+ menu();
+ }
+ else
+ {
+ cout << "unknown command `" << c << "'" << endl;
+ menu();
+ }
+ }
+ catch(const Ice::Exception& ex)
+ {
+ cerr << ex << endl;
+ }
+ }
+ while(cin.good() && c != 'x');
+
+ return EXIT_SUCCESS;
+}
+
+void
+ThroughputClient::menu()
+{
+ cout <<
+ "usage:\n"
+ "\n"
+ "toggle type of data to send:\n"
+ "1: sequence of bytes (default)\n"
+ "2: sequence of strings (\"hello\")\n"
+ "3: sequence of structs with a string (\"hello\") and a double\n"
+ "4: sequence of structs with two ints and a double\n"
+ "o: toggle the limit of outstanding requests\n"
+ "\n"
+ "select test to run:\n"
+ "e: Echo (send and receive) sequence\n"
+ "\n"
+ "other commands:\n"
+ "s: shutdown server\n"
+ "x: exit\n"
+ "?: help\n";
+}