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-rw-r--r--cpp/demo/Freeze/library/Server.cpp92
1 files changed, 0 insertions, 92 deletions
diff --git a/cpp/demo/Freeze/library/Server.cpp b/cpp/demo/Freeze/library/Server.cpp
deleted file mode 100644
index 611c2fe2d01..00000000000
--- a/cpp/demo/Freeze/library/Server.cpp
+++ /dev/null
@@ -1,92 +0,0 @@
-// **********************************************************************
-//
-// Copyright (c) 2003-2015 ZeroC, Inc. All rights reserved.
-//
-// This copy of Ice is licensed to you under the terms described in the
-// ICE_LICENSE file included in this distribution.
-//
-// **********************************************************************
-
-#include <Ice/Ice.h>
-#include <Freeze/Freeze.h>
-#include <BookFactory.h>
-
-using namespace std;
-
-class LibraryServer : public Ice::Application
-{
-public:
-
- LibraryServer(const string& envName) :
- _envName(envName)
- {
- }
-
- virtual int run(int argc, char* argv[]);
-
-private:
-
- const string _envName;
-};
-
-int
-main(int argc, char* argv[])
-{
- LibraryServer app("db");
- return app.main(argc, argv, "config.server");
-}
-
-int
-LibraryServer::run(int argc, char*[])
-{
- if(argc > 1)
- {
- cerr << appName() << ": too many arguments" << endl;
- return EXIT_FAILURE;
- }
-
- Ice::PropertiesPtr properties = communicator()->getProperties();
-
- //
- // Create an object adapter
- //
- Ice::ObjectAdapterPtr adapter = communicator()->createObjectAdapter("Library");
-
- //
- // Create an evictor for books.
- //
- Freeze::EvictorPtr evictor = Freeze::createBackgroundSaveEvictor(adapter, _envName, "books");
- Ice::Int evictorSize = properties->getPropertyAsInt("EvictorSize");
- if(evictorSize > 0)
- {
- evictor->setSize(evictorSize);
- }
-
- //
- // Use the evictor as servant Locator.
- //
- adapter->addServantLocator(evictor, "book");
-
-
- //
- // Create the library, and add it to the object adapter.
- //
- LibraryIPtr library = new LibraryI(communicator(), _envName, "authors", evictor);
- adapter->add(library, communicator()->stringToIdentity("library"));
-
- //
- // Create and install a factory for books.
- //
- Ice::ObjectFactoryPtr bookFactory = new BookFactory(library);
- communicator()->addObjectFactory(bookFactory, Demo::Book::ice_staticId());
-
- //
- // Everything ok, let's go.
- //
- shutdownOnInterrupt();
- adapter->activate();
- communicator()->waitForShutdown();
- ignoreInterrupt();
-
- return EXIT_SUCCESS;
-}