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+// **********************************************************************
+//
+// Copyright (c) 2003-2011 ZeroC, Inc. All rights reserved.
+//
+// This copy of Ice is licensed to you under the terms described in the
+// ICE_LICENSE file included in this distribution.
+//
+// **********************************************************************
+
+#include <Ice/Ice.h>
+#include <Freeze/Freeze.h>
+#include <BookFactory.h>
+#include <Parser.h>
+
+using namespace std;
+
+class LibraryCollocated : public Ice::Application
+{
+public:
+
+ LibraryCollocated(const string&);
+
+ virtual int run(int argc, char* argv[]);
+
+private:
+
+ const string _envName;
+};
+
+int
+main(int argc, char* argv[])
+{
+ LibraryCollocated app("db");
+ return app.main(argc, argv, "config.collocated");
+}
+
+LibraryCollocated::LibraryCollocated(const string& envName) :
+ //
+ // Since this is an interactive demo we don't want any signal
+ // handling.
+ //
+ Ice::Application(Ice::NoSignalHandling),
+ _envName(envName)
+{
+}
+
+int
+LibraryCollocated::run(int argc, char* argv[])
+{
+ Ice::PropertiesPtr properties = communicator()->getProperties();
+
+ //
+ // Create an object adapter
+ //
+ Ice::ObjectAdapterPtr adapter = communicator()->createObjectAdapter("Library");
+
+ //
+ // Create an evictor for books.
+ //
+ Freeze::EvictorPtr evictor = Freeze::createBackgroundSaveEvictor(adapter, _envName, "books");
+ Ice::Int evictorSize = properties->getPropertyAsInt("EvictorSize");
+ if(evictorSize > 0)
+ {
+ evictor->setSize(evictorSize);
+ }
+
+ //
+ // Use the evictor as servant Locator.
+ //
+ adapter->addServantLocator(evictor, "book");
+
+ //
+ // Create the library, and add it to the Object Adapter.
+ //
+ LibraryIPtr library = new LibraryI(communicator(), _envName, "authors", evictor);
+ adapter->add(library, communicator()->stringToIdentity("library"));
+
+ //
+ // Create and install a factory for books.
+ //
+ Ice::ObjectFactoryPtr bookFactory = new BookFactory(library);
+ communicator()->addObjectFactory(bookFactory, Demo::Book::ice_staticId());
+
+ //
+ // Everything ok, let's go.
+ //
+ int runParser(int, char*[], const Ice::CommunicatorPtr&);
+ int status = runParser(argc, argv, communicator());
+ adapter->destroy();
+
+ return status;
+}