diff options
-rw-r--r-- | cpp/CHANGES | 64 | ||||
-rw-r--r-- | cpp/src/Freeze/.depend | 2 | ||||
-rw-r--r-- | cpp/src/Slice/.depend | 2 |
3 files changed, 33 insertions, 35 deletions
diff --git a/cpp/CHANGES b/cpp/CHANGES index 820d978619b..f1118c5f178 100644 --- a/cpp/CHANGES +++ b/cpp/CHANGES @@ -1,20 +1,20 @@ Changes since version 1.5.1 --------------------------- -- Fixed a bug in the garbage collector that caused a crash - in rare circumstances. +- Fixed a bug in the garbage collector that caused a crash in rare + circumstances. -- Freeze dictionaries now support indices. You can index on the - full value of the dictionary, or on a member (when the value - is a struct or a class). When you index on a member, you - can define several indices (for different members). - See the Freeze bench demo and the Freeze dbmap test for examples. +- Freeze dictionaries now support indices. You can index on the full + value of the dictionary, or on a member (when the value is a struct + or a class). When you index on a member, you can define several + indices (for different members). See the Freeze bench demo and the + Freeze dbmap test for examples. - The Ice::Service class no longer resets the umask to 0, but rather uses the inherited umask. -- Fixed a code generation problem in slice2cpp. This problem showed - up only for the --impl option. +- Fixed a code generation problem in slice2cpp. This problem showed up + only for the --impl option. - Changed the way C++ keywords are escaped. Previously, a Slice identifier that is a C++ keyword was escaped everywhere. For @@ -25,39 +25,38 @@ Changes since version 1.5.1 - Fixed the slice2java and slice2cs compilers for operations with multiple exceptions in an exception specification: if an exception was a base of one or more other exceptions in the same exception - specification, the code generator sometimes emitted the catch - blocks in the marshaling and dispatch code in the wrong order. - (This applied only to interfaces with an ["amd"] metadata - directive.) + specification, the code generator sometimes emitted the catch blocks + in the marshaling and dispatch code in the wrong order. (This + applied only to interfaces with an ["amd"] metadata directive.) - Fixed a bug in the slice2cs code generator: ["cs:collection"] sequence<Object> S1; ["cs:collection"] sequence<Object*> S2; - Sequences of Object or Object* caused incorrect code to be - generated if they were marked as "cs:collection". + Sequences of Object or Object* caused incorrect code to be generated + if they were marked as "cs:collection". - Fixed a bug in the slice2cs code generator: for nested sequences, - incorrect code was generated if both the inner and the outer sequence - were mapped as arrays. + incorrect code was generated if both the inner and the outer + sequence were mapped as arrays. -- Fixed a number of bugs in slice2cs that caused incorrect code to - be generated if C# keywords were used as Slice identifiers. +- Fixed a number of bugs in slice2cs that caused incorrect code to be + generated if C# keywords were used as Slice identifiers. -- Fixed a bug in slice2cpp that permitted impossible exceptions - to be received by a client if client and server used Slice - definitions with mismatched exception specifications. The - client now correctly receives UnknownUserException if the - server throws an exception that, according to the client's - view of the operation, is impossible. +- Fixed a bug in slice2cpp that permitted impossible exceptions to be + received by a client if client and server used Slice definitions + with mismatched exception specifications. The client now correctly + receives UnknownUserException if the server throws an exception + that, according to the client's view of the operation, is + impossible. - The documentation has always stated that same-named constructs - cannot be directly nested inside each other. (For example, a - module `M' cannot contain a constant named `M'.) The Slice - compilers did not enforce this correctly up to now for modules - containing constructs with the same name as the enclosing module. - This has been fixed and now results in a diagnostic. + cannot be directly nested inside each other. (For example, a module + `M' cannot contain a constant named `M'.) The Slice compilers did + not enforce this correctly up to now for modules containing + constructs with the same name as the enclosing module. This has + been fixed and now results in a diagnostic. - The slice2cpp compiler now deprecates Slice definitions at global scope: only modules can be defined at global scope. Everything else @@ -71,9 +70,8 @@ Changes since version 1.5.1 - Several demos used Slice classes where interfaces were more appropriate. This has been fixed. -- Fixed a bug in the Windows IcePack registry project that would - cause a compilation error if the registry was compiled before the - node. +- Fixed a bug in the Windows IcePack registry project that would cause + a compilation error if the registry was compiled before the node. - Fixed a hang in the IcePack registry that would occur if multiple nodes were started simultaneously. diff --git a/cpp/src/Freeze/.depend b/cpp/src/Freeze/.depend index 4c1b6fa01c0..671e1ca7232 100644 --- a/cpp/src/Freeze/.depend +++ b/cpp/src/Freeze/.depend @@ -8,7 +8,7 @@ ConnectionF.o: ConnectionF.cpp ../../include/Freeze/ConnectionF.h ../../include/ ConnectionI.o: ConnectionI.cpp ../Freeze/ConnectionI.h ../../include/Freeze/Connection.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Freeze/Transaction.h ../../include/Ice/CommunicatorF.h ../../include/Freeze/Initialize.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionIF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/ConnectionF.h ../../include/Ice/Identity.h ../../include/Ice/StreamF.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/FacetMap.h ../../include/Ice/ServantLocator.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/IceUtil/GCRecMutex.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Incoming.h ../../include/Ice/ServantManagerF.h ../../include/Ice/BasicStream.h ../../include/Ice/Buffer.h ../../include/Ice/Process.h ../../include/Ice/Outgoing.h ../../include/Ice/Direct.h ../../include/Ice/Application.h ../../include/Ice/Connection.h ../../include/Ice/Functional.h ../../include/IceUtil/Functional.h ../../include/Ice/Stream.h ../../include/Freeze/EvictorF.h ../../include/Freeze/ConnectionF.h ../../include/Freeze/Index.h ../../include/Freeze/DB.h ../Freeze/TransactionI.h ../Freeze/SharedDbEnv.h ../Freeze/MapI.h ../../include/Freeze/Map.h ../../include/Freeze/Exception.h ../Freeze/SharedDb.h Transaction.o: Transaction.cpp ../../include/Freeze/Transaction.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h TransactionI.o: TransactionI.cpp ../Freeze/TransactionI.h ../../include/Freeze/Transaction.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../Freeze/ConnectionI.h ../../include/Freeze/Connection.h ../../include/Ice/CommunicatorF.h ../../include/Freeze/Initialize.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionIF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/ConnectionF.h ../../include/Ice/Identity.h ../../include/Ice/StreamF.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/FacetMap.h ../../include/Ice/ServantLocator.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/IceUtil/GCRecMutex.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Incoming.h ../../include/Ice/ServantManagerF.h ../../include/Ice/BasicStream.h ../../include/Ice/Buffer.h ../../include/Ice/Process.h ../../include/Ice/Outgoing.h ../../include/Ice/Direct.h ../../include/Ice/Application.h ../../include/Ice/Connection.h ../../include/Ice/Functional.h ../../include/IceUtil/Functional.h ../../include/Ice/Stream.h ../../include/Freeze/EvictorF.h ../../include/Freeze/ConnectionF.h ../../include/Freeze/Index.h ../../include/Freeze/DB.h ../Freeze/SharedDbEnv.h ../../include/Freeze/Exception.h -SharedDb.o: SharedDb.cpp ../Freeze/SharedDb.h ../../include/IceUtil/Config.h ../Freeze/ConnectionI.h ../../include/Freeze/Connection.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Freeze/Transaction.h ../../include/Ice/CommunicatorF.h ../../include/Freeze/Initialize.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionIF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/ConnectionF.h ../../include/Ice/Identity.h ../../include/Ice/StreamF.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/FacetMap.h ../../include/Ice/ServantLocator.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/IceUtil/GCRecMutex.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Incoming.h ../../include/Ice/ServantManagerF.h ../../include/Ice/BasicStream.h ../../include/Ice/Buffer.h ../../include/Ice/Process.h ../../include/Ice/Outgoing.h ../../include/Ice/Direct.h ../../include/Ice/Application.h ../../include/Ice/Connection.h ../../include/Ice/Functional.h ../../include/IceUtil/Functional.h ../../include/Ice/Stream.h ../../include/Freeze/EvictorF.h ../../include/Freeze/ConnectionF.h ../../include/Freeze/Index.h ../../include/Freeze/DB.h ../Freeze/TransactionI.h ../Freeze/SharedDbEnv.h ../../include/IceUtil/StaticMutex.h ../../include/Freeze/Exception.h ../Freeze/Util.h +SharedDb.o: SharedDb.cpp ../Freeze/SharedDb.h ../../include/IceUtil/Config.h ../Freeze/ConnectionI.h ../../include/Freeze/Connection.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Freeze/Transaction.h ../../include/Ice/CommunicatorF.h ../../include/Freeze/Initialize.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionIF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/ConnectionF.h ../../include/Ice/Identity.h ../../include/Ice/StreamF.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/FacetMap.h ../../include/Ice/ServantLocator.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/IceUtil/GCRecMutex.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Incoming.h ../../include/Ice/ServantManagerF.h ../../include/Ice/BasicStream.h ../../include/Ice/Buffer.h ../../include/Ice/Process.h ../../include/Ice/Outgoing.h ../../include/Ice/Direct.h ../../include/Ice/Application.h ../../include/Ice/Connection.h ../../include/Ice/Functional.h ../../include/IceUtil/Functional.h ../../include/Ice/Stream.h ../../include/Freeze/EvictorF.h ../../include/Freeze/ConnectionF.h ../../include/Freeze/Index.h ../../include/Freeze/DB.h ../Freeze/TransactionI.h ../Freeze/SharedDbEnv.h ../../include/Freeze/Map.h ../../include/Freeze/Exception.h ../../include/IceUtil/StaticMutex.h ../Freeze/Util.h MapI.o: MapI.cpp ../Freeze/MapI.h ../../include/Freeze/Map.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionIF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/ConnectionF.h ../../include/Ice/Identity.h ../../include/Ice/StreamF.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/FacetMap.h ../../include/Ice/ServantLocator.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/IceUtil/GCRecMutex.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Incoming.h ../../include/Ice/ServantManagerF.h ../../include/Ice/BasicStream.h ../../include/Ice/Buffer.h ../../include/Ice/Process.h ../../include/Ice/Outgoing.h ../../include/Ice/Direct.h ../../include/Ice/Application.h ../../include/Ice/Connection.h ../../include/Ice/Functional.h ../../include/IceUtil/Functional.h ../../include/Ice/Stream.h ../../include/Freeze/DB.h ../../include/Freeze/Exception.h ../../include/Freeze/Connection.h ../../include/Freeze/Transaction.h ../Freeze/SharedDb.h ../Freeze/ConnectionI.h ../../include/Freeze/Initialize.h ../../include/Freeze/EvictorF.h ../../include/Freeze/ConnectionF.h ../../include/Freeze/Index.h ../Freeze/TransactionI.h ../Freeze/SharedDbEnv.h ../Freeze/Util.h Util.o: Util.cpp ../Freeze/Util.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionIF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/ConnectionF.h ../../include/Ice/Identity.h ../../include/Ice/StreamF.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/FacetMap.h ../../include/Ice/ServantLocator.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/IceUtil/GCRecMutex.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Incoming.h ../../include/Ice/ServantManagerF.h ../../include/Ice/BasicStream.h ../../include/Ice/Buffer.h ../../include/Ice/Process.h ../../include/Ice/Outgoing.h ../../include/Ice/Direct.h ../../include/Ice/Application.h ../../include/Ice/Connection.h ../../include/Ice/Functional.h ../../include/IceUtil/Functional.h ../../include/Ice/Stream.h ../../include/Freeze/DB.h ../../include/Freeze/Exception.h ObjectStore.o: ObjectStore.cpp ../Freeze/ObjectStore.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionIF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/ConnectionF.h ../../include/Ice/Identity.h ../../include/Ice/StreamF.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/FacetMap.h ../../include/Ice/ServantLocator.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/IceUtil/GCRecMutex.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Incoming.h ../../include/Ice/ServantManagerF.h ../../include/Ice/BasicStream.h ../../include/Ice/Buffer.h ../../include/Ice/Process.h ../../include/Ice/Outgoing.h ../../include/Ice/Direct.h ../../include/Ice/Application.h ../../include/Ice/Connection.h ../../include/Ice/Functional.h ../../include/IceUtil/Functional.h ../../include/Ice/Stream.h ../../include/Freeze/DB.h ../../include/Freeze/EvictorStorage.h ../../include/Freeze/Index.h ../../include/IceUtil/Cache.h ../../include/IceUtil/CountDownLatch.h ../Freeze/EvictorI.h ../../include/IceUtil/IceUtil.h ../../include/IceUtil/Unicode.h ../../include/IceUtil/UUID.h ../../include/IceUtil/AbstractMutex.h ../../include/IceUtil/RWRecMutex.h ../../include/IceUtil/Thread.h ../../include/IceUtil/StaticMutex.h ../../include/IceUtil/Base64.h ../../include/IceUtil/InputUtil.h ../../include/IceUtil/OutputUtil.h ../../include/IceUtil/GC.h ../../include/Freeze/Freeze.h ../../include/Freeze/Initialize.h ../../include/Freeze/EvictorF.h ../../include/Freeze/ConnectionF.h ../../include/Freeze/Evictor.h ../../include/Freeze/Exception.h ../../include/Freeze/Map.h ../../include/Freeze/Connection.h ../../include/Freeze/Transaction.h ../../include/Freeze/TransactionHolder.h ../Freeze/SharedDbEnv.h ../Freeze/Util.h ../Freeze/IndexI.h diff --git a/cpp/src/Slice/.depend b/cpp/src/Slice/.depend index 9dbdc81cf9d..0f5112efa94 100644 --- a/cpp/src/Slice/.depend +++ b/cpp/src/Slice/.depend @@ -7,4 +7,4 @@ VbUtil.o: VbUtil.cpp ../../include/Slice/VbUtil.h ../../include/Slice/Parser.h . JavaUtil.o: JavaUtil.cpp ../../include/Slice/JavaUtil.h ../../include/Slice/Parser.h ../../include/IceUtil/Shared.h ../../include/IceUtil/Config.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Handle.h ../../include/IceUtil/InputUtil.h ../../include/IceUtil/OutputUtil.h ../../include/IceUtil/Functional.h Preprocessor.o: Preprocessor.cpp ../../include/Slice/Preprocessor.h ../../include/IceUtil/Config.h Checksum.o: Checksum.cpp ../../include/Slice/Checksum.h ../../include/Slice/Parser.h ../../include/IceUtil/Shared.h ../../include/IceUtil/Config.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Handle.h ../../include/IceUtil/InputUtil.h ../../include/IceUtil/MD5.h -PythonUtil.o: PythonUtil.cpp ../../include/Slice/PythonUtil.h ../../include/Slice/Parser.h ../../include/IceUtil/Shared.h ../../include/IceUtil/Config.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Handle.h ../../include/IceUtil/InputUtil.h ../../include/IceUtil/OutputUtil.h ../../include/IceUtil/Functional.h +PythonUtil.o: PythonUtil.cpp ../../include/Slice/PythonUtil.h ../../include/Slice/Parser.h ../../include/IceUtil/Shared.h ../../include/IceUtil/Config.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Handle.h ../../include/IceUtil/InputUtil.h ../../include/IceUtil/OutputUtil.h ../../include/Slice/Checksum.h ../../include/IceUtil/Functional.h |