diff options
author | Benoit Foucher <benoit@zeroc.com> | 2002-07-18 15:24:55 +0000 |
---|---|---|
committer | Benoit Foucher <benoit@zeroc.com> | 2002-07-18 15:24:55 +0000 |
commit | e5078a85f265ee4eadcbdb04c61805fd1510281e (patch) | |
tree | 4d600c0e8a819dd95bac1fb76c38f0b883e8afb2 /cpp | |
parent | Added missing dependencies for ice files. (diff) | |
download | ice-e5078a85f265ee4eadcbdb04c61805fd1510281e.tar.bz2 ice-e5078a85f265ee4eadcbdb04c61805fd1510281e.tar.xz ice-e5078a85f265ee4eadcbdb04c61805fd1510281e.zip |
Fixed some dependency problems.
Diffstat (limited to 'cpp')
-rw-r--r-- | cpp/src/Ice/ice.dsp | 29 | ||||
-rw-r--r-- | cpp/src/IcePack/icepackS.dsp | 70 | ||||
-rw-r--r-- | cpp/test/IceStorm/federation/federationC.dsp | 2 | ||||
-rw-r--r-- | cpp/test/IceStorm/federation/federationS.dsp | 2 | ||||
-rw-r--r-- | cpp/test/IceStorm/single/singleC.dsp | 1 | ||||
-rw-r--r-- | cpp/test/IceStorm/single/singleS.dsp | 1 |
6 files changed, 105 insertions, 0 deletions
diff --git a/cpp/src/Ice/ice.dsp b/cpp/src/Ice/ice.dsp index 487429b1047..b8baae0da21 100644 --- a/cpp/src/Ice/ice.dsp +++ b/cpp/src/Ice/ice.dsp @@ -1135,6 +1135,23 @@ SOURCE=..\..\slice\Ice\Locator.ice !IF "$(CFG)" == "Ice - Win32 Release"
+USERDEP__LOCAT="../../bin/slice2cpp.exe"
+# Begin Custom Build
+InputPath=..\..\slice\Ice\Locator.ice
+
+BuildCmds= \
+ set PATH=%PATH%;..\..\lib \
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Locator.ice \
+ move Locator.h ..\..\include\Ice \
+
+
+"..\..\include\Ice\Locator.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Locator.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
!ELSEIF "$(CFG)" == "Ice - Win32 Debug"
USERDEP__LOCAT="../../bin/slice2cpp.exe"
@@ -1163,6 +1180,18 @@ SOURCE=..\..\slice\Ice\LocatorF.ice !IF "$(CFG)" == "Ice - Win32 Release"
+USERDEP__LOCATO="../../bin/slice2cpp.exe"
+# Begin Custom Build
+InputPath=..\..\slice\Ice\LocatorF.ice
+
+"..\..\include\Ice\LocatorF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ set PATH=%PATH%;..\..\lib
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/LocatorF.ice
+ move LocatorF.h ..\..\include\Ice
+ del LocatorF.cpp
+
+# End Custom Build
+
!ELSEIF "$(CFG)" == "Ice - Win32 Debug"
USERDEP__LOCATO="../../bin/slice2cpp.exe"
diff --git a/cpp/src/IcePack/icepackS.dsp b/cpp/src/IcePack/icepackS.dsp index 8313f6eeb50..b0ad0e6e0cb 100644 --- a/cpp/src/IcePack/icepackS.dsp +++ b/cpp/src/IcePack/icepackS.dsp @@ -179,6 +179,22 @@ SOURCE=.\Activator.ice !IF "$(CFG)" == "IcePackS - Win32 Release"
+USERDEP__ACTIV="../../bin/slice2cpp.exe"
+# Begin Custom Build
+InputPath=.\Activator.ice
+
+BuildCmds= \
+ set PATH=%PATH%;..\..\lib \
+ ..\..\bin\slice2cpp.exe --include-dir IcePack -I../../slice -I.. Activator.ice \
+
+
+"Activator.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Activator.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
!ELSEIF "$(CFG)" == "IcePackS - Win32 Debug"
USERDEP__ACTIV="../../bin/slice2cpp.exe"
@@ -206,6 +222,22 @@ SOURCE=.\AdapterManager.ice !IF "$(CFG)" == "IcePackS - Win32 Release"
+USERDEP__ADAPT="../../bin/slice2cpp.exe"
+# Begin Custom Build
+InputPath=.\AdapterManager.ice
+
+BuildCmds= \
+ set PATH=%PATH%;..\..\lib \
+ ..\..\bin\slice2cpp.exe --include-dir IcePack -I../../slice -I.. AdapterManager.ice \
+
+
+"AdapterManager.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"AdapterManager.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
!ELSEIF "$(CFG)" == "IcePackS - Win32 Debug"
USERDEP__ADAPT="../../bin/slice2cpp.exe"
@@ -233,6 +265,17 @@ SOURCE=.\AdapterManagerF.ice !IF "$(CFG)" == "IcePackS - Win32 Release"
+USERDEP__ADAPTE="../../bin/slice2cpp.exe"
+# Begin Custom Build
+InputPath=.\AdapterManagerF.ice
+
+"AdapterManagerF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ set PATH=%PATH%;..\..\lib
+ ..\..\bin\slice2cpp.exe --include-dir IcePack -I../../slice -I.. AdapterManagerF.ice
+ del AdapterManagerF.cpp
+
+# End Custom Build
+
!ELSEIF "$(CFG)" == "IcePackS - Win32 Debug"
USERDEP__ADAPTE="../../bin/slice2cpp.exe"
@@ -255,6 +298,22 @@ SOURCE=.\ServerManager.ice !IF "$(CFG)" == "IcePackS - Win32 Release"
+USERDEP__SERVE="../../bin/slice2cpp.exe"
+# Begin Custom Build
+InputPath=.\ServerManager.ice
+
+BuildCmds= \
+ set PATH=%PATH%;..\..\lib \
+ ..\..\bin\slice2cpp.exe --include-dir IcePack -I../../slice -I.. ServerManager.ice \
+
+
+"ServerManager.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"ServerManager.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
!ELSEIF "$(CFG)" == "IcePackS - Win32 Debug"
USERDEP__SERVE="../../bin/slice2cpp.exe"
@@ -282,6 +341,17 @@ SOURCE=.\ServerManagerF.ice !IF "$(CFG)" == "IcePackS - Win32 Release"
+USERDEP__SERVER="../../bin/slice2cpp.exe"
+# Begin Custom Build
+InputPath=.\ServerManagerF.ice
+
+"ServerManagerF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ set PATH=%PATH%;..\..\lib
+ ..\..\bin\slice2cpp.exe --include-dir IcePack -I../../slice -I.. ServerManagerF.ice
+ del ServerManagerF.cpp
+
+# End Custom Build
+
!ELSEIF "$(CFG)" == "IcePackS - Win32 Debug"
USERDEP__SERVER="../../bin/slice2cpp.exe"
diff --git a/cpp/test/IceStorm/federation/federationC.dsp b/cpp/test/IceStorm/federation/federationC.dsp index 8dbbdb7c7b2..c9c5e9cc95b 100644 --- a/cpp/test/IceStorm/federation/federationC.dsp +++ b/cpp/test/IceStorm/federation/federationC.dsp @@ -115,6 +115,7 @@ SOURCE=.\Event.ice !IF "$(CFG)" == "federationC - Win32 Release"
+USERDEP__EVENT="../../../bin/slice2cpp.exe"
# Begin Custom Build
InputPath=.\Event.ice
@@ -132,6 +133,7 @@ BuildCmds= \ !ELSEIF "$(CFG)" == "federationC - Win32 Debug"
+USERDEP__EVENT="../../../bin/slice2cpp.exe"
# Begin Custom Build
InputPath=.\Event.ice
diff --git a/cpp/test/IceStorm/federation/federationS.dsp b/cpp/test/IceStorm/federation/federationS.dsp index 9950bd01f9f..11140b631bb 100644 --- a/cpp/test/IceStorm/federation/federationS.dsp +++ b/cpp/test/IceStorm/federation/federationS.dsp @@ -115,6 +115,7 @@ SOURCE=.\Event.ice !IF "$(CFG)" == "federationS - Win32 Release"
+USERDEP__EVENT="../../../bin/slice2cpp.exe"
# Begin Custom Build
InputPath=.\Event.ice
@@ -132,6 +133,7 @@ BuildCmds= \ !ELSEIF "$(CFG)" == "federationS - Win32 Debug"
+USERDEP__EVENT="../../../bin/slice2cpp.exe"
# Begin Custom Build
InputPath=.\Event.ice
diff --git a/cpp/test/IceStorm/single/singleC.dsp b/cpp/test/IceStorm/single/singleC.dsp index b0e09473326..efa9308d234 100644 --- a/cpp/test/IceStorm/single/singleC.dsp +++ b/cpp/test/IceStorm/single/singleC.dsp @@ -132,6 +132,7 @@ BuildCmds= \ !ELSEIF "$(CFG)" == "singleC - Win32 Debug"
+USERDEP__SINGL="../../../bin/slice2cpp.exe"
# Begin Custom Build
InputPath=.\Single.ice
diff --git a/cpp/test/IceStorm/single/singleS.dsp b/cpp/test/IceStorm/single/singleS.dsp index e5b11797755..3e6e68bc3f6 100644 --- a/cpp/test/IceStorm/single/singleS.dsp +++ b/cpp/test/IceStorm/single/singleS.dsp @@ -132,6 +132,7 @@ BuildCmds= \ !ELSEIF "$(CFG)" == "singleS - Win32 Debug"
+USERDEP__SINGL="../../../bin/slice2cpp.exe"
# Begin Custom Build
InputPath=.\Single.ice
|