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authorMarc Laukien <marc@zeroc.com>2004-05-19 17:22:36 +0000
committerMarc Laukien <marc@zeroc.com>2004-05-19 17:22:36 +0000
commit1e50534d8ef391479b43c7a4fb1ccb1a74fe2ef6 (patch)
tree474c8d214dc030c6de37bb77325bf0e19fe58125 /cpp
parentFixed compiler warnings about unused variables when doing optimized build. (diff)
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- IMPORTANT NOTE ABOUT FACETS
-
-Facets will undergo a major redesign in an upcoming version of Ice.
-In case you are using facets, or intend to use facets, we strongly
-recommend that you follow the rules below, otherwise it will be
-difficult for you to transition to the new facet implementation.
-
-- Do not use hierarchical facets, i.e., don't use facet paths with
- more than one element. For a server this means that if one object
- A is used as a facet in the Active Facet Map of another object B,
- then the Active Facet Map of object A should be empty.
-
-- Do not transfer "by value" an object having facets. At present, the
- facets of an object are transferred with the object, but this will
- change.
-
-- Do not rely on Freeze to save facets along with the main object.
- Just like with transferring objects by value, facets will not be
- included in the persistent state of an object in future versions
- of Ice.
-
-If you have any further questions, please don't hesitate to contact us
-using our support forum at http://www.zeroc.com/vbulletin/.