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authorBenoit Foucher <benoit@zeroc.com>2002-07-18 15:24:55 +0000
committerBenoit Foucher <benoit@zeroc.com>2002-07-18 15:24:55 +0000
commite5078a85f265ee4eadcbdb04c61805fd1510281e (patch)
tree4d600c0e8a819dd95bac1fb76c38f0b883e8afb2 /cpp/src
parentAdded missing dependencies for ice files. (diff)
downloadice-e5078a85f265ee4eadcbdb04c61805fd1510281e.tar.bz2
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Fixed some dependency problems.
Diffstat (limited to 'cpp/src')
-rw-r--r--cpp/src/Ice/ice.dsp29
-rw-r--r--cpp/src/IcePack/icepackS.dsp70
2 files changed, 99 insertions, 0 deletions
diff --git a/cpp/src/Ice/ice.dsp b/cpp/src/Ice/ice.dsp
index 487429b1047..b8baae0da21 100644
--- a/cpp/src/Ice/ice.dsp
+++ b/cpp/src/Ice/ice.dsp
@@ -1135,6 +1135,23 @@ SOURCE=..\..\slice\Ice\Locator.ice
!IF "$(CFG)" == "Ice - Win32 Release"
+USERDEP__LOCAT="../../bin/slice2cpp.exe"
+# Begin Custom Build
+InputPath=..\..\slice\Ice\Locator.ice
+
+BuildCmds= \
+ set PATH=%PATH%;..\..\lib \
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Locator.ice \
+ move Locator.h ..\..\include\Ice \
+
+
+"..\..\include\Ice\Locator.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Locator.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
!ELSEIF "$(CFG)" == "Ice - Win32 Debug"
USERDEP__LOCAT="../../bin/slice2cpp.exe"
@@ -1163,6 +1180,18 @@ SOURCE=..\..\slice\Ice\LocatorF.ice
!IF "$(CFG)" == "Ice - Win32 Release"
+USERDEP__LOCATO="../../bin/slice2cpp.exe"
+# Begin Custom Build
+InputPath=..\..\slice\Ice\LocatorF.ice
+
+"..\..\include\Ice\LocatorF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ set PATH=%PATH%;..\..\lib
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/LocatorF.ice
+ move LocatorF.h ..\..\include\Ice
+ del LocatorF.cpp
+
+# End Custom Build
+
!ELSEIF "$(CFG)" == "Ice - Win32 Debug"
USERDEP__LOCATO="../../bin/slice2cpp.exe"
diff --git a/cpp/src/IcePack/icepackS.dsp b/cpp/src/IcePack/icepackS.dsp
index 8313f6eeb50..b0ad0e6e0cb 100644
--- a/cpp/src/IcePack/icepackS.dsp
+++ b/cpp/src/IcePack/icepackS.dsp
@@ -179,6 +179,22 @@ SOURCE=.\Activator.ice
!IF "$(CFG)" == "IcePackS - Win32 Release"
+USERDEP__ACTIV="../../bin/slice2cpp.exe"
+# Begin Custom Build
+InputPath=.\Activator.ice
+
+BuildCmds= \
+ set PATH=%PATH%;..\..\lib \
+ ..\..\bin\slice2cpp.exe --include-dir IcePack -I../../slice -I.. Activator.ice \
+
+
+"Activator.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Activator.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
!ELSEIF "$(CFG)" == "IcePackS - Win32 Debug"
USERDEP__ACTIV="../../bin/slice2cpp.exe"
@@ -206,6 +222,22 @@ SOURCE=.\AdapterManager.ice
!IF "$(CFG)" == "IcePackS - Win32 Release"
+USERDEP__ADAPT="../../bin/slice2cpp.exe"
+# Begin Custom Build
+InputPath=.\AdapterManager.ice
+
+BuildCmds= \
+ set PATH=%PATH%;..\..\lib \
+ ..\..\bin\slice2cpp.exe --include-dir IcePack -I../../slice -I.. AdapterManager.ice \
+
+
+"AdapterManager.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"AdapterManager.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
!ELSEIF "$(CFG)" == "IcePackS - Win32 Debug"
USERDEP__ADAPT="../../bin/slice2cpp.exe"
@@ -233,6 +265,17 @@ SOURCE=.\AdapterManagerF.ice
!IF "$(CFG)" == "IcePackS - Win32 Release"
+USERDEP__ADAPTE="../../bin/slice2cpp.exe"
+# Begin Custom Build
+InputPath=.\AdapterManagerF.ice
+
+"AdapterManagerF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ set PATH=%PATH%;..\..\lib
+ ..\..\bin\slice2cpp.exe --include-dir IcePack -I../../slice -I.. AdapterManagerF.ice
+ del AdapterManagerF.cpp
+
+# End Custom Build
+
!ELSEIF "$(CFG)" == "IcePackS - Win32 Debug"
USERDEP__ADAPTE="../../bin/slice2cpp.exe"
@@ -255,6 +298,22 @@ SOURCE=.\ServerManager.ice
!IF "$(CFG)" == "IcePackS - Win32 Release"
+USERDEP__SERVE="../../bin/slice2cpp.exe"
+# Begin Custom Build
+InputPath=.\ServerManager.ice
+
+BuildCmds= \
+ set PATH=%PATH%;..\..\lib \
+ ..\..\bin\slice2cpp.exe --include-dir IcePack -I../../slice -I.. ServerManager.ice \
+
+
+"ServerManager.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"ServerManager.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
!ELSEIF "$(CFG)" == "IcePackS - Win32 Debug"
USERDEP__SERVE="../../bin/slice2cpp.exe"
@@ -282,6 +341,17 @@ SOURCE=.\ServerManagerF.ice
!IF "$(CFG)" == "IcePackS - Win32 Release"
+USERDEP__SERVER="../../bin/slice2cpp.exe"
+# Begin Custom Build
+InputPath=.\ServerManagerF.ice
+
+"ServerManagerF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ set PATH=%PATH%;..\..\lib
+ ..\..\bin\slice2cpp.exe --include-dir IcePack -I../../slice -I.. ServerManagerF.ice
+ del ServerManagerF.cpp
+
+# End Custom Build
+
!ELSEIF "$(CFG)" == "IcePackS - Win32 Debug"
USERDEP__SERVER="../../bin/slice2cpp.exe"