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authorMarc Laukien <marc@zeroc.com>2001-10-18 01:22:39 +0000
committerMarc Laukien <marc@zeroc.com>2001-10-18 01:22:39 +0000
commitcc4cb141adcffc29f7c70a68869919c5549bf24d (patch)
tree38e9e5ade1f9e9ce9c22d1aa0c9a9644d53b684a /cpp/src
parentexception fixes (diff)
downloadice-cc4cb141adcffc29f7c70a68869919c5549bf24d.tar.bz2
ice-cc4cb141adcffc29f7c70a68869919c5549bf24d.tar.xz
ice-cc4cb141adcffc29f7c70a68869919c5549bf24d.zip
win fixes
Diffstat (limited to 'cpp/src')
-rw-r--r--cpp/src/Ice/Exception.cpp74
-rw-r--r--cpp/src/IceUtil/iceutil.dsp1153
2 files changed, 44 insertions, 1183 deletions
diff --git a/cpp/src/Ice/Exception.cpp b/cpp/src/Ice/Exception.cpp
index 9669096755b..b45ad534361 100644
--- a/cpp/src/Ice/Exception.cpp
+++ b/cpp/src/Ice/Exception.cpp
@@ -23,119 +23,119 @@ Ice::LocalException::LocalException(const char* file, int line) :
void
Ice::UnknownLocalException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nunknown local exception";
}
void
Ice::UnknownUserException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nunknown user exception";
}
void
Ice::UnknownException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nunknown C++ exception";
}
void
Ice::VersionMismatchException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nIce library version mismatch";
}
void
Ice::CommunicatorDestroyedException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\ncommunicator object destroyed";
}
void
Ice::ObjectAdapterDeactivatedException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nobject adapter deactivated";
}
void
Ice::NoEndpointException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nno suitable endpoint available";
}
void
Ice::EndpointParseException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nerror while parsing endpoint";
}
void
Ice::ReferenceParseException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nerror while parsing reference";
}
void
Ice::ReferenceIdentityException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nreference identity mismatch in location forward";
}
void
Ice::ObjectNotExistException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nobject does not exist";
}
void
Ice::FacetNotExistException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nfacet does not exist";
}
void
Ice::OperationNotExistException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\noperation does not exist";
}
void
Ice::SystemException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nsystem exception: " << errorToString(error);
}
void
Ice::SocketException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nsocket exception: " << errorToString(error);
}
void
Ice::ConnectFailedException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nconnect failed: " << errorToString(error);
}
void
Ice::ConnectionLostException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nconnection lost: ";
if (error == 0)
{
@@ -150,139 +150,139 @@ Ice::ConnectionLostException::_print(ostream& out) const
void
Ice::DNSException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nDNS error: " << errorToStringDNS(error);
}
void
Ice::TimeoutException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\ntimeout while sending or receiving data";
}
void
Ice::ConnectTimeoutException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\ntimeout while establishing a connection";
}
void
Ice::ProtocolException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nunknown protocol exception";
}
void
Ice::UnmarshalOutOfBoundsException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nprotocol error: out of bounds during unmarshaling";
}
void
Ice::NoServantFactoryException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nprotocol error: no servant factory found for servant with operations";
}
void
Ice::ServantUnmarshalException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nprotocol error: servant type unknown or doesn't match signature";
}
void
Ice::UserExceptionUnmarshalException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nprotocol error: exception type unknown or doesn't match signature";
}
void
Ice::ProxyUnmarshalException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nprotocol error: inconsistent proxy data during unmarshaling";
}
void
Ice::StringEncodingException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nprotocol error: string encoding error";
}
void
Ice::MemoryLimitException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nprotocol error: memory limit exceeded";
}
void
Ice::EncapsulationException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nprotocol error: illegal encapsulation";
}
void
Ice::UnsupportedProtocolException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nprotocol error: unsupported protocol version";
}
void
Ice::UnsupportedEncodingException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nprotocol error: unsupported encoding version";
}
void
Ice::InvalidMessageException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nprotocol error: invalid message type";
}
void
Ice::UnknownMessageException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nprotocol error: unknown message type";
}
void
Ice::UnknownRequestIdException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nprotocol error: unknown request id";
}
void
Ice::UnknownReplyStatusException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nprotocol error: unknown reply status";
}
void
Ice::CloseConnectionException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nprotocol error: connection closed by server";
}
void
Ice::AbortBatchRequestException::_print(ostream& out) const
{
- IceUtil::Exception::_print(out);
+ Exception::_print(out);
out << ":\nprotocol error: batch request was aborted";
}
diff --git a/cpp/src/IceUtil/iceutil.dsp b/cpp/src/IceUtil/iceutil.dsp
index 70b5ed6ba8e..77915ccef2c 100644
--- a/cpp/src/IceUtil/iceutil.dsp
+++ b/cpp/src/IceUtil/iceutil.dsp
@@ -43,7 +43,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBRARY_EXPORTS" /Yu"stdafx.h" /FD /c
-# ADD CPP /nologo /MD /W3 /WX /GR /GX /O2 /I ".." /I "../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_USRDLL" /D "ICE_API_EXPORTS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /WX /GR /GX /O2 /I ".." /I "../../include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_USRDLL" /D "ICE_UTIL_API_EXPORTS" /YX /FD /c
# SUBTRACT CPP /Fr
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
@@ -54,11 +54,11 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
-# ADD LINK32 ws2_32.lib jtc.lib /nologo /dll /machine:I386 /out:"Release/ice001.dll"
+# ADD LINK32 ws2_32.lib /nologo /dll /machine:I386 /out:"Release/iceutil001.dll"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
-PostBuild_Cmds=copy Release\ice001.* ..\..\lib
+PostBuild_Cmds=copy Release\iceutil001.* ..\..\lib
# End Special Build Tool
!ELSEIF "$(CFG)" == "IceUtil - Win32 Debug"
@@ -75,7 +75,7 @@ PostBuild_Cmds=copy Release\ice001.* ..\..\lib
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBRARY_EXPORTS" /Yu"stdafx.h" /FD /GZ /c
-# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /Zi /Od /I ".." /I "../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_USRDLL" /D "ICE_API_EXPORTS" /YX /FD /GZ /c
+# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /Zi /Od /I ".." /I "../../include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_USRDLL" /D "ICE_UTIL_API_EXPORTS" /YX /FD /GZ /c
# SUBTRACT CPP /WX /Fr
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
@@ -86,11 +86,11 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 ws2_32.lib jtcd.lib /nologo /dll /debug /machine:I386 /out:"Debug/ice001d.dll" /pdbtype:sept
+# ADD LINK32 jtcd.lib /nologo /dll /debug /machine:I386 /out:"Debug/iceutil001d.dll" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
-PostBuild_Cmds=copy Debug\ice001d.* ..\..\lib
+PostBuild_Cmds=copy Debug\iceutil001d.* ..\..\lib
# End Special Build Tool
!ENDIF
@@ -104,278 +104,18 @@ PostBuild_Cmds=copy Debug\ice001d.* ..\..\lib
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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-SOURCE=.\TcpConnector.cpp
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-SOURCE=.\TcpTransceiver.cpp
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-SOURCE=.\ThreadPool.cpp
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-
-SOURCE=.\TraceLevels.cpp
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-SOURCE=.\TraceUtil.cpp
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-SOURCE=.\Transceiver.cpp
-# End Source File
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-SOURCE=.\UdpTransceiver.cpp
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-SOURCE=.\UserExceptionFactory.cpp
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-SOURCE=.\UserExceptionFactoryManager.cpp
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# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
-SOURCE=.\IceUtil\Acceptor.h
-# End Source File
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-
-SOURCE=.\IceUtil\AcceptorF.h
-# End Source File
-# Begin Source File
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-SOURCE=..\..\include\IceUtil\Application.h
-# End Source File
-# Begin Source File
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-SOURCE=..\..\include\IceUtil\BasicStream.h
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-SOURCE=..\..\include\IceUtil\Buffer.h
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-SOURCE=.\IceUtil\Collector.h
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-SOURCE=..\..\include\IceUtil\CollectorF.h
-# End Source File
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-SOURCE=..\..\include\IceUtil\Communicator.h
-# End Source File
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-SOURCE=..\..\include\IceUtil\CommunicatorF.h
-# End Source File
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-SOURCE=.\IceUtil\CommunicatorI.h
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SOURCE=..\..\include\IceUtil\Config.h
# End Source File
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-SOURCE=.\IceUtil\Connector.h
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-SOURCE=.\IceUtil\ConnectorF.h
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-SOURCE=..\..\include\IceUtil\Direct.h
-# End Source File
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-SOURCE=.\IceUtil\Emitter.h
-# End Source File
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-SOURCE=..\..\include\IceUtil\EmitterF.h
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-SOURCE=.\IceUtil\Endpoint.h
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SOURCE=..\..\include\IceUtil\Exception.h
# End Source File
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@@ -392,891 +132,12 @@ SOURCE=..\..\include\IceUtil\IceUtil.h
# End Source File
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-SOURCE=..\..\include\IceUtil\Incoming.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\include\IceUtil\Initialize.h
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-
-SOURCE=.\IceUtil\Instance.h
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-SOURCE=..\..\include\IceUtil\InstanceF.h
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-
-SOURCE=..\..\include\IceUtil\LocalException.h
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-# Begin Source File
-
-SOURCE=..\..\include\IceUtil\LocalObject.h
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-# Begin Source File
-
-SOURCE=..\..\include\IceUtil\LocalObjectF.h
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-SOURCE=..\..\include\IceUtil\Logger.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\include\IceUtil\LoggerF.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\IceUtil\LoggerI.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\include\IceUtil\Native.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\IceUtil\Network.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\include\IceUtil\Object.h
-# End Source File
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-SOURCE=..\..\include\IceUtil\ObjectAdapter.h
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-SOURCE=.\IceUtil\UdpTransceiver.h
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-
-SOURCE=.\IceUtil\UserExceptionFactoryManager.h
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-# Begin Source File
-
-SOURCE=.\IceUtil\UserExceptionFactoryManagerF.h
+SOURCE=..\..\include\IceUtil\Shared.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# Begin Source File
-
-SOURCE=..\..\slice\IceUtil\Communicator.ice
-
-!IF "$(CFG)" == "IceUtil - Win32 Release"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\Communicator.ice
-
-BuildCmds= \
- set PATH=%PATH%;..\..\lib \
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/Communicator.ice \
- move Communicator.h ..\..\include\IceUtil \
-
-
-"..\..\include\IceUtil\Communicator.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Communicator.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "IceUtil - Win32 Debug"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\Communicator.ice
-
-BuildCmds= \
- set PATH=%PATH%;..\..\lib \
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/Communicator.ice \
- move Communicator.h ..\..\include\IceUtil \
-
-
-"..\..\include\IceUtil\Communicator.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Communicator.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\IceUtil\CommunicatorF.ice
-
-!IF "$(CFG)" == "IceUtil - Win32 Release"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\CommunicatorF.ice
-
-"..\..\include\IceUtil\CommunicatorF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- set PATH=%PATH%;..\..\lib
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/CommunicatorF.ice
- move CommunicatorF.h ..\..\include\IceUtil
- del CommunicatorF.cpp
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "IceUtil - Win32 Debug"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\CommunicatorF.ice
-
-"..\..\include\IceUtil\CommunicatorF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- set PATH=%PATH%;..\..\lib
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/CommunicatorF.ice
- move CommunicatorF.h ..\..\include\IceUtil
- del CommunicatorF.cpp
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\IceUtil\LocalException.ice
-
-!IF "$(CFG)" == "IceUtil - Win32 Release"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\LocalException.ice
-
-BuildCmds= \
- set PATH=%PATH%;..\..\lib \
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/LocalException.ice \
- move LocalException.h ..\..\include\IceUtil \
-
-
-"..\..\include\IceUtil\LocalException.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"LocalException.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "IceUtil - Win32 Debug"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\LocalException.ice
-
-BuildCmds= \
- set PATH=%PATH%;..\..\lib \
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/LocalException.ice \
- move LocalException.h ..\..\include\IceUtil \
-
-
-"..\..\include\IceUtil\LocalException.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"LocalException.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\IceUtil\Logger.ice
-
-!IF "$(CFG)" == "IceUtil - Win32 Release"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\Logger.ice
-
-BuildCmds= \
- set PATH=%PATH%;..\..\lib \
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/Logger.ice \
- move Logger.h ..\..\include\IceUtil \
-
-
-"..\..\include\IceUtil\Logger.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Logger.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "IceUtil - Win32 Debug"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\Logger.ice
-
-BuildCmds= \
- set PATH=%PATH%;..\..\lib \
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/Logger.ice \
- move Logger.h ..\..\include\IceUtil \
-
-
-"..\..\include\IceUtil\Logger.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Logger.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\IceUtil\LoggerF.ice
-
-!IF "$(CFG)" == "IceUtil - Win32 Release"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\LoggerF.ice
-
-"..\..\include\IceUtil\LoggerF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- set PATH=%PATH%;..\..\lib
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/LoggerF.ice
- move LoggerF.h ..\..\include\IceUtil
- del LoggerF.cpp
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "IceUtil - Win32 Debug"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\LoggerF.ice
-
-"..\..\include\IceUtil\LoggerF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- set PATH=%PATH%;..\..\lib
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/LoggerF.ice
- move LoggerF.h ..\..\include\IceUtil
- del LoggerF.cpp
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\IceUtil\ObjectAdapter.ice
-
-!IF "$(CFG)" == "IceUtil - Win32 Release"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\ObjectAdapter.ice
-
-BuildCmds= \
- set PATH=%PATH%;..\..\lib \
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/ObjectAdapter.ice \
- move ObjectAdapter.h ..\..\include\IceUtil \
-
-
-"..\..\include\IceUtil\ObjectAdapter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"ObjectAdapter.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "IceUtil - Win32 Debug"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\ObjectAdapter.ice
-
-BuildCmds= \
- set PATH=%PATH%;..\..\lib \
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/ObjectAdapter.ice \
- move ObjectAdapter.h ..\..\include\IceUtil \
-
-
-"..\..\include\IceUtil\ObjectAdapter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"ObjectAdapter.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\IceUtil\ObjectAdapterF.ice
-
-!IF "$(CFG)" == "IceUtil - Win32 Release"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\ObjectAdapterF.ice
-
-"..\..\include\IceUtil\ObjectAdapterF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- set PATH=%PATH%;..\..\lib
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/ObjectAdapterF.ice
- move ObjectAdapterF.h ..\..\include\IceUtil
- del ObjectAdapterF.cpp
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "IceUtil - Win32 Debug"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\ObjectAdapterF.ice
-
-"..\..\include\IceUtil\ObjectAdapterF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- set PATH=%PATH%;..\..\lib
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/ObjectAdapterF.ice
- move ObjectAdapterF.h ..\..\include\IceUtil
- del ObjectAdapterF.cpp
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\IceUtil\Properties.ice
-
-!IF "$(CFG)" == "IceUtil - Win32 Release"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\Properties.ice
-
-BuildCmds= \
- set PATH=%PATH%;..\..\lib \
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/Properties.ice \
- move Properties.h ..\..\include\IceUtil \
-
-
-"..\..\include\IceUtil\Properties.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Properties.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "IceUtil - Win32 Debug"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\Properties.ice
-
-BuildCmds= \
- set PATH=%PATH%;..\..\lib \
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/Properties.ice \
- move Properties.h ..\..\include\IceUtil \
-
-
-"..\..\include\IceUtil\Properties.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Properties.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\IceUtil\PropertiesF.ice
-
-!IF "$(CFG)" == "IceUtil - Win32 Release"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\PropertiesF.ice
-
-"..\..\include\IceUtil\PropertiesF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- set PATH=%PATH%;..\..\lib
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/PropertiesF.ice
- move PropertiesF.h ..\..\include\IceUtil
- del PropertiesF.cpp
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "IceUtil - Win32 Debug"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\PropertiesF.ice
-
-"..\..\include\IceUtil\PropertiesF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- set PATH=%PATH%;..\..\lib
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/PropertiesF.ice
- move PropertiesF.h ..\..\include\IceUtil
- del PropertiesF.cpp
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\IceUtil\ServantFactory.ice
-
-!IF "$(CFG)" == "IceUtil - Win32 Release"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\ServantFactory.ice
-
-BuildCmds= \
- set PATH=%PATH%;..\..\lib \
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/ServantFactory.ice \
- move ServantFactory.h ..\..\include\IceUtil \
-
-
-"..\..\include\IceUtil\ServantFactory.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"ServantFactory.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "IceUtil - Win32 Debug"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\ServantFactory.ice
-
-BuildCmds= \
- set PATH=%PATH%;..\..\lib \
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/ServantFactory.ice \
- move ServantFactory.h ..\..\include\IceUtil \
-
-
-"..\..\include\IceUtil\ServantFactory.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"ServantFactory.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\IceUtil\ServantFactoryF.ice
-
-!IF "$(CFG)" == "IceUtil - Win32 Release"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\ServantFactoryF.ice
-
-"..\..\include\IceUtil\ServantFactoryF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- set PATH=%PATH%;..\..\lib
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/ServantFactoryF.ice
- move ServantFactoryF.h ..\..\include\IceUtil
- del ServantFactoryF.cpp
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "IceUtil - Win32 Debug"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\ServantFactoryF.ice
-
-"..\..\include\IceUtil\ServantFactoryF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- set PATH=%PATH%;..\..\lib
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/ServantFactoryF.ice
- move ServantFactoryF.h ..\..\include\IceUtil
- del ServantFactoryF.cpp
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\IceUtil\ServantLocator.ice
-
-!IF "$(CFG)" == "IceUtil - Win32 Release"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\ServantLocator.ice
-
-BuildCmds= \
- set PATH=%PATH%;..\..\lib \
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/ServantLocator.ice \
- move ServantLocator.h ..\..\include\IceUtil \
-
-
-"..\..\include\IceUtil\ServantLocator.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"ServantLocator.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "IceUtil - Win32 Debug"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\ServantLocator.ice
-
-BuildCmds= \
- set PATH=%PATH%;..\..\lib \
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/ServantLocator.ice \
- move ServantLocator.h ..\..\include\IceUtil \
-
-
-"..\..\include\IceUtil\ServantLocator.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"ServantLocator.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\IceUtil\ServantLocatorF.ice
-
-!IF "$(CFG)" == "IceUtil - Win32 Release"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\ServantLocatorF.ice
-
-"..\..\include\IceUtil\ServantLocatorF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- set PATH=%PATH%;..\..\lib
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/ServantLocatorF.ice
- move ServantLocatorF.h ..\..\include\IceUtil
- del ServantLocatorF.cpp
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "IceUtil - Win32 Debug"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\ServantLocatorF.ice
-
-"..\..\include\IceUtil\ServantLocatorF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- set PATH=%PATH%;..\..\lib
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/ServantLocatorF.ice
- move ServantLocatorF.h ..\..\include\IceUtil
- del ServantLocatorF.cpp
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\IceUtil\Stream.ice
-
-!IF "$(CFG)" == "IceUtil - Win32 Release"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\Stream.ice
-
-BuildCmds= \
- set PATH=%PATH%;..\..\lib \
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/Stream.ice \
- move Stream.h ..\..\include\IceUtil \
-
-
-"..\..\include\IceUtil\Stream.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Stream.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "IceUtil - Win32 Debug"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\Stream.ice
-
-BuildCmds= \
- set PATH=%PATH%;..\..\lib \
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/Stream.ice \
- move Stream.h ..\..\include\IceUtil \
-
-
-"..\..\include\IceUtil\Stream.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Stream.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\IceUtil\StreamF.ice
-
-!IF "$(CFG)" == "IceUtil - Win32 Release"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\StreamF.ice
-
-"..\..\include\IceUtil\StreamF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- set PATH=%PATH%;..\..\lib
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/StreamF.ice
- move StreamF.h ..\..\include\IceUtil
- del StreamF.cpp
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "IceUtil - Win32 Debug"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\StreamF.ice
-
-"..\..\include\IceUtil\StreamF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- set PATH=%PATH%;..\..\lib
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/StreamF.ice
- move StreamF.h ..\..\include\IceUtil
- del StreamF.cpp
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\IceUtil\UserExceptionFactory.ice
-
-!IF "$(CFG)" == "IceUtil - Win32 Release"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\UserExceptionFactory.ice
-
-BuildCmds= \
- set PATH=%PATH%;..\..\lib \
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/UserExceptionFactory.ice \
- move UserExceptionFactory.h ..\..\include\IceUtil \
-
-
-"..\..\include\IceUtil\UserExceptionFactory.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"UserExceptionFactory.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "IceUtil - Win32 Debug"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\UserExceptionFactory.ice
-
-BuildCmds= \
- set PATH=%PATH%;..\..\lib \
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/UserExceptionFactory.ice \
- move UserExceptionFactory.h ..\..\include\IceUtil \
-
-
-"..\..\include\IceUtil\UserExceptionFactory.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"UserExceptionFactory.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\IceUtil\UserExceptionFactoryF.ice
-
-!IF "$(CFG)" == "IceUtil - Win32 Release"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\UserExceptionFactoryF.ice
-
-"..\..\include\IceUtil\UserExceptionFactoryF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- set PATH=%PATH%;..\..\lib
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/UserExceptionFactoryF.ice
- move UserExceptionFactoryF.h ..\..\include\IceUtil
- del UserExceptionFactoryF.cpp
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "IceUtil - Win32 Debug"
-
-# Begin Custom Build
-InputPath=..\..\slice\IceUtil\UserExceptionFactoryF.ice
-
-"..\..\include\IceUtil\UserExceptionFactoryF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- set PATH=%PATH%;..\..\lib
- ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IceUtil -I../../slice ../../slice/IceUtil/UserExceptionFactoryF.ice
- move UserExceptionFactoryF.h ..\..\include\IceUtil
- del UserExceptionFactoryF.cpp
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
# End Group
# End Target
# End Project